My roster

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EN

Nita

Damage Dealer Rare Ranked · Mythic Gem Grab
51.5%Win rate in Gem Grab
1,872Games
68Trust Score
23. of 105Rank in Gem Grab
+5.7Skill bonus

Best map: Open Business with 57.3% from 11,348 games.

Wins early — in Heist 3.8 points better in short rounds than in long ones (56.4% against 52.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularity 29.BreadthCounter safetyStar rate
Win rate 88.51.5 %
Popularity 29.0.24 %
Breadth 89.30% of maps
Counter safety 40.32.6 %
Star rate 69.27.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 89th means “better than 89% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 9 earlier days are left out — below 207 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/04 — 48.6% from 724 appearances08/05 — 52.6% from 3,011 appearances08/06 — 52.2% from 2,091 appearances08/07 — 52.9% from 518 appearances08/08 — 50.4% from 450 appearances08/09 — 52.8% from 489 appearances08/10 — 50.0% from 1,334 appearances08/11 — 50.6% from 5,234 appearances08/12 — 52.3% from 8,506 appearances08/13 — 52.4% from 8,617 appearances08/14 — 52.7% from 9,169 appearances08/15 — 53.2% from 8,632 appearances08/16 — 53.8% from 8,638 appearances08/17 — 53.0% from 8,781 appearances08/18 — 53.5% from 7,772 appearances08/19 — 54.2% from 2,065 appearances08/21 — 55.8% from 258 appearances08/22 — 49.5% from 299 appearances08/23 — 50.8% from 356 appearances08/24 — 54.1% from 518 appearances08/25 — 50.0% from 368 appearances
48.6%08/04 50.0%08/25

Pick rate

08/04 — 0.4% from 724 appearances08/05 — 0.5% from 3,011 appearances08/06 — 0.5% from 2,091 appearances08/07 — 0.5% from 518 appearances08/08 — 0.5% from 450 appearances08/09 — 0.4% from 489 appearances08/10 — 0.4% from 1,334 appearances08/11 — 0.5% from 5,234 appearances08/12 — 0.5% from 8,506 appearances08/13 — 0.5% from 8,617 appearances08/14 — 0.6% from 9,169 appearances08/15 — 0.6% from 8,632 appearances08/16 — 0.6% from 8,638 appearances08/17 — 0.6% from 8,781 appearances08/18 — 0.6% from 7,772 appearances08/19 — 0.6% from 2,065 appearances08/21 — 0.2% from 258 appearances08/22 — 0.3% from 299 appearances08/23 — 0.3% from 356 appearances08/24 — 0.3% from 518 appearances08/25 — 0.3% from 368 appearances
0.4%08/04 0.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.7 — rewards skill: from Bronze to Legendary the win rate climbs by 5.7 points (regression 48.1% to 53.8%). The higher the tier, the better he does.

Bronze — 47.6% from 1,498 gamesSilver — 45.4% from 2,007 gamesGold — 50.2% from 13,655 gamesDiamond — 52.9% from 14,351 gamesMythic — 52.7% from 78,098 gamesLegendary — 53.0% from 13,059 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Gem Grab

Where this brawler works (ranked, Mythic). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Crystal Arcade Gem Grabprev. season 52.1%
10776 94
Undermine Gem Grabprev. season 51.9%
10438 94
Deathcap Trap Gem Grabprev. season 51.9%
7735 89
Hard Rock Mine Gem Grab 53.7%
438 46
Double Swoosh Gem Grab 52.3%
616 51
Gem Fort Gem Grab 52.8%
415 45
Rustic Arcade Gem Grabprev. season 49.1%
2884 74

Against whom

Direct duels in Gem Grab: how Nita does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 24.8% against Najia in Knockout. On average the worst case sits at 28.6%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 68.6% 775 games Bo 56.6% 1,499 games Griff 55.2% 2,229 games Edgar 54.3% 4,214 games Trunk 55.8% 1,266 games Stu 56.1% 880 games

Who plays him best soon

Players with a profile and at least 20 games on Nita, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 gb's owner Legendary 20 36.9% 75.0%
2 P CUP/やす子のフィアンセ Mythic 50 35.1% 50.0%
3 adafa209 Legendary 20 35.0% 65.0%
4 m. Diamond 25 34.1% 56.0%
5 みじんこ Mythic 31 33.9% 51.6%