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Nita

Damage Dealer Rare Ranked · Silver Hot Zone
43.5%Win rate in Hot Zone
1,728Games
67Trust Score
51. of 105Rank in Hot Zone
+11.1Skill bonus

Best map: Hot Potato with 61.8% from 1,228 games.

Wins early — in Heist 4.2 points better in short rounds than in long ones (56.6% against 52.4%, split at 87 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 48.PopularityBreadthCounter safetyStar rate
Win rate 48.43.5 %
Popularity 70.1.00 %
Breadth 75.30% of maps
Counter safety 80.39.5 %
Star rate 63.22.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 80th means “better than 80% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/20 — 35.6% from 390 appearances08/21 — 42.6% from 282 appearances08/22 — 47.9% from 213 appearances08/23 — 45.9% from 218 appearances08/24 — 48.6% from 317 appearances08/25 — 46.2% from 262 appearances
35.6%08/20 46.2%08/25

Pick rate

08/20 — 1.1% from 390 appearances08/21 — 1.0% from 282 appearances08/22 — 1.0% from 213 appearances08/23 — 1.1% from 218 appearances08/24 — 1.0% from 317 appearances08/25 — 0.9% from 262 appearances
1.1%08/20 0.9%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +11.1 — rewards skill: from Bronze to Legendary the win rate climbs by 11.1 points (regression 45.5% to 56.6%). The higher the tier, the better he does.

Bronze — 44.2% from 1,381 gamesSilver — 43.4% from 1,767 gamesGold — 49.2% from 14,138 gamesDiamond — 53.8% from 12,953 gamesMythic — 54.8% from 66,913 gamesLegendary — 54.6% from 14,875 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Hot Zone

Where this brawler works (ranked, Silver). Filtered to Hot Zone: 4 of 31 maps.

MapWin rateGamesTrust
Open Business Hot Zone 45.9%
444 46
Parallel Plays Hot Zone 44.6%
493 48
Dueling Beetles Hot Zone 43.0%
430 46
Ring of Fire Hot Zone 39.6%
361 43

Against whom

Direct duels in Hot Zone: how Nita does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 19.7% against Bolt in Knockout — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Nita runs in 1 circle — whoever Nita beats beats someone who in turn beats Nita. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Doug 62.6% 955 games Bo 58.2% 1,862 games Trunk 57.1% 2,905 games Juju 62.8% 376 games Bolt 64.1% 245 games Tick 56.3% 1,689 games

Who plays him best soon

Players with a profile and at least 20 games on Nita, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 gb's owner Legendary 22 37.7% 77.3%
2 P CUP/やす子のフィアンセ Mythic 50 34.9% 50.0%
3 adafa209 Legendary 20 34.7% 65.0%
4 みじんこ Mythic 31 33.6% 51.6%
5 m. Mythic 26 33.5% 53.8%