Best map: Hot Potato with 58.6% from 15,767 games.
Wins early — in Heist 3.8 points better in short rounds than in long ones (56.4% against 52.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/05 to 08/25, 7 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.
Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +13.2 — rewards skill: from Bronze to Mythic the win rate climbs by 13.2 points (regression 29.0% to 42.2%). The higher the tier, the better he does.
Knockout▾
Where this brawler works (ranked, Gold). Filtered to Knockout: 4 of 32 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix ![]() |
34.3% | 1220 | 61 | ||
Belle's Rock ![]() |
32.4% | 1186 | 61 | ||
Out in the Open ![]() |
30.0% | 1114 | 60 | ||
New Horizons ![]() |
29.3% | 1065 | 59 |
Direct duels in Knockout: how Nita does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 25.1% against Najia in Knockout. On average the worst case sits at 28.7%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Trunk
61.1%
190 games
Kaze
52.7%
535 games
Mico
64.3%
70 games
Nori
49.4%
751 games
Edgar
47.2%
1,334 games
Bolt
54.3%
70 games
Players with a profile and at least 20 games on Nita, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | gb's owner | Legendary | 20 | 36.8% | 75.0% |
| 2 | P CUP/やす子のフィアンセ | Mythic | 50 | 35.1% | 50.0% |
| 3 | adafa209 | Legendary | 20 | 35.0% | 65.0% |
| 4 | m. | Diamond | 25 | 34.1% | 56.0% |
| 5 | みじんこ | Mythic | 31 | 33.8% | 51.6% |