Best map: Hot Potato with 59.2% from 683 games.
Wins early — in Heist 4.2 points better in short rounds than in long ones (56.6% against 52.4%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
08/05 to 08/11, 6 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/11.
Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +6.8 — rewards skill: from Bronze to Masters the win rate climbs by 6.8 points (regression 49.2% to 56.0%). The higher the tier, the better he does.
Where this brawler works (ranked, Masters). Almost every row here is too thin for Masters alone and adds Legendary / Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Hot Potato ![]() |
59.2% | 683 | 53 | ||
Open Business prev. season |
56.5% | 1986 | 69 | ||
Pit Stop ![]() |
57.5% | 842 | 56 | ||
Parallel Plays prev. season |
54.1% | 10638 | 94 | ||
Dueling Beetles prev. season |
55.5% | 2113 | 70 | ||
Double Swoosh prev. season |
53.7% | 3329 | 77 | ||
Kaboom Canyon prev. season |
53.7% | 2102 | 70 | ||
Center Stage prev. season |
52.6% | 4895 | 82 | ||
Gem Fort prev. season |
53.2% | 2242 | 71 | ||
Undermine prev. season |
53.4% | 1829 | 68 | ||
Ring of Fire prev. season |
52.1% | 5799 | 85 | ||
Hard Rock Mine prev. season |
52.6% | 2323 | 71 | ||
Crystal Arcade prev. season |
52.5% | 2366 | 71 | ||
Pinball Dreams prev. season |
51.0% | 3328 | 77 | ||
Deathcap Trap prev. season |
52.4% | 1113 | 60 | ||
Triple Dribble prev. season |
50.3% | 7073 | 88 | ||
Sneaky Fields ![]() |
52.9% | 524 | 49 |
Who beats Nita and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Nita, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | gb's owner | Legendary | 22 | 37.7% | 77.3% |
| 2 | P CUP/やす子のフィアンセ | Mythic | 50 | 34.9% | 50.0% |
| 3 | adafa209 | Legendary | 20 | 34.7% | 65.0% |
| 4 | みじんこ | Mythic | 31 | 33.6% | 51.6% |
| 5 | m. | Mythic | 26 | 33.5% | 53.8% |