08/05 to 09/01, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 175 maps. The numbers still come from before the change on 01.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
67.2% | 86774 | 100 | ||
Goldarm Gulch ![]() |
66.6% | 41911 | 100 | ||
Leaping Dogs ![]() |
66.4% | 67841 | 100 | ||
Please Remain Standing ![]() |
66.8% | 23238 | 100 | ||
Out in the Open ![]() |
65.6% | 65196 | 100 | ||
Think Ahead ![]() |
65.5% | 59458 | 100 | ||
New Perspective ![]() |
65.8% | 21481 | 100 | ||
Opening Move ![]() |
65.3% | 44652 | 100 | ||
Crab Claws ![]() |
65.1% | 57200 | 100 | ||
Jungle Top ![]() |
64.3% | 44336 | 100 | ||
Double Decker ![]() |
64.4% | 21477 | 100 | ||
Konnakol ![]() |
63.8% | 110150 | 100 | ||
Chivalry ![]() |
63.2% | 33877 | 100 | ||
Streets with No Name ![]() |
62.9% | 29225 | 100 | ||
Healthy Middle Ground ![]() |
61.7% | 559 | 50 | ||
Split Difference ![]() |
49.4% | 3758 | 78 | ||
Close Call ![]() |
48.2% | 2073 | 69 | ||
Flowing Springs ![]() |
47.1% | 1872 | 68 | ||
Flaring Phoenix ![]() |
48.2% | 461 | 47 | ||
Deep End ![]() |
45.3% | 7719 | 89 |
Direct duels in Knockout: how Nori does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 30.6% against Wendy in Knockout. On average the worst case sits at 28.7%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
59.5%
7,502 games
Pearl
58.7%
7,764 games
Grom
56.2%
11,854 games
Tick
55.2%
32,511 games
Mr. P
56.0%
3,512 games
Brock
54.1%
92,608 games
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Rįckyꨄ | Masters | 24 | 46.2% | 100.0% |
| 2 | クラリオン💫 | Masters | 26 | 45.3% | 92.3% |
| 3 | YT:Linglin_b s | Masters | 51 | 44.2% | 68.6% |
| 4 | TizzC🏴 | Legendary | 56 | 43.9% | 66.1% |
| 5 | 圧だけでプロ | Mythic | 23 | 43.8% | 91.3% |