For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Jedna. 08/12 to 08/25, 4 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/12 and 08/25.
Direct duels in Heist: how Nori does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Jedna. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Nobody counters Nori here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Mico
66.1%
44,376 games
Bull
66.2%
26,444 games
Carl
65.9%
20,034 games
Jessie
65.3%
60,252 games
Chuck
64.4%
41,270 games
Melodie
64.7%
15,210 games
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Rįckyꨄ | Masters | 24 | 46.1% | 100.0% |
| 2 | クラリオン💫 | Masters | 26 | 45.2% | 92.3% |
| 3 | YT:Linglin_b s | Masters | 51 | 44.1% | 68.6% |
| 4 | 圧だけでプロ | Mythic | 23 | 43.7% | 91.3% |
| 5 | Megatron. | Legendary | 40 | 43.6% | 72.5% |