08/04 to 08/31, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 165 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Belle's Rock ![]() |
67.2% | 86455 | 100 | ||
Goldarm Gulch ![]() |
66.6% | 41777 | 100 | ||
Please Remain Standing ![]() |
66.7% | 23178 | 100 | ||
Leaping Dogs ![]() |
66.0% | 60832 | 100 | ||
Think Ahead ![]() |
65.5% | 59163 | 100 | ||
Out in the Open ![]() |
65.5% | 63080 | 100 | ||
New Perspective ![]() |
65.8% | 21363 | 100 | ||
Opening Move ![]() |
65.3% | 43988 | 100 | ||
Crab Claws ![]() |
64.7% | 39908 | 100 | ||
Jungle Top ![]() |
64.2% | 43948 | 100 | ||
Double Decker ![]() |
64.3% | 21383 | 100 | ||
Konnakol ![]() |
63.7% | 109166 | 100 | ||
Chivalry ![]() |
63.7% | 23865 | 100 | ||
Streets with No Name ![]() |
62.9% | 29131 | 100 | ||
Healthy Middle Ground ![]() |
61.6% | 581 | 50 | ||
Split Difference ![]() |
49.4% | 3756 | 78 | ||
Close Call ![]() |
48.2% | 2071 | 69 | ||
Flowing Springs ![]() |
47.1% | 1871 | 68 | ||
Deep End ![]() |
45.4% | 7713 | 89 | ||
Flaring Phoenix ![]() |
47.2% | 614 | 51 |
Direct duels in Knockout: how Nori does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 32.1% against Doug in Hot Zone. On average the worst case sits at 28.7%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Nori runs in 2 circles — whoever Nori beats beats someone who in turn beats Nori. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
59.7%
6,903 games
Pearl
59.2%
6,825 games
Grom
56.4%
10,325 games
Tick
55.2%
29,381 games
Carl
55.1%
6,776 games
Brock
54.1%
84,011 games
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Rįckyꨄ | Masters | 24 | 45.6% | 100.0% |
| 2 | クラリオン💫 | Masters | 24 | 43.8% | 91.7% |
| 3 | YT:Linglin_b s | Masters | 51 | 43.7% | 68.6% |
| 4 | 圧だけでプロ | Mythic | 23 | 43.3% | 91.3% |
| 5 | TizzC🏴 | Legendary | 50 | 42.6% | 66.0% |