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← Overview

Nori

Legendary Ranked · Masters
54.9%Win rate across all maps
4,523Games
81Trust Score
8. of 105Rank by score

Best map: Bridge Too Far with 78.7% from 188 games.

Wins early — in Knockout 11.5 points better in short rounds than in long ones (58.8% against 47.3%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Masterschange

History

08/06 to 08/18, 12 days. 2 earlier days are left out — below 104 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/18.

Steadily picked — the pick rate sits at 1.8% and has not shifted measurably of late.

Win rate

08/06 — 56.5% from 478 appearances08/07 — 55.4% from 260 appearances08/08 — 55.8% from 353 appearances08/09 — 53.8% from 418 appearances08/10 — 52.9% from 729 appearances08/11 — 54.4% from 859 appearances08/12 — 60.4% from 376 appearances08/13 — 57.5% from 160 appearances08/14 — 57.8% from 187 appearances08/15 — 49.2% from 128 appearances08/16 — 54.4% from 147 appearances08/18 — 52.6% from 228 appearances
56.5%08/06 52.6%08/18

Pick rate

08/06 — 1.0% from 478 appearances08/07 — 1.7% from 260 appearances08/08 — 1.4% from 353 appearances08/09 — 1.5% from 418 appearances08/10 — 1.4% from 729 appearances08/11 — 1.4% from 859 appearances08/12 — 1.4% from 376 appearances08/13 — 0.9% from 160 appearances08/14 — 1.3% from 187 appearances08/15 — 1.3% from 128 appearances08/16 — 1.1% from 147 appearances08/18 — 1.0% from 228 appearances
1.0%08/06 1.0%08/18

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.5 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 64.9% from 672 gamesSilver — 59.2% from 7,068 gamesGold — 56.3% from 148,711 gamesDiamond — 50.8% from 199,704 gamesMythic — 52.4% from 1,367,155 gamesLegendary — 54.5% from 289,098 gamesMasters — 54.9% from 4,523 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Masters).

MapWin rateGamesTrust
Bridge Too Far Heistprev. season 78.7%
188 34
Kaboom Canyon Heistprev. season 74.9%
191 34
Safe Zone Heistprev. season 67.4%
236 37
Undermine Gem Grabprev. season 63.2%
174 32
Rustic Arcade Gem Grabprev. season 61.5%
208 35
Hot Potato Heistprev. season 60.7%
224 36
Parallel Plays Hot Zoneprev. season 61.1%
180 33
Open Business Hot Zoneprev. season 58.6%
191 34
Deathcap Trap Gem Grabprev. season 56.6%
205 35
Ring of Fire Hot Zoneprev. season 55.5%
182 33
Sneaky Fields Brawl Ballprev. season 54.2%
166 32
Pinball Dreams Brawl Ballprev. season 53.6%
153 30
Dueling Beetles Hot Zoneprev. season 53.3%
120 27
Hideout Bountyprev. season 50.5%
184 33
Crystal Arcade Gem Grabprev. season 50.7%
152 30
Out in the Open Knockoutprev. season 52.0%
100 24
New Horizons Knockoutprev. season 50.0%
130 28
Gem Fort Gem Grabprev. season 48.4%
182 33
Dry Season Bountyprev. season 48.6%
146 30
Hard Rock Mine Gem Grabprev. season 47.5%
181 33
Triple Dribble Brawl Ballprev. season 47.6%
145 30
Flaring Phoenix Knockoutprev. season 46.1%
102 24
Belle's Rock Knockoutprev. season 44.9%
167 32
Center Stage Brawl Ballprev. season 43.2%
176 33
Shooting Star Bountyprev. season 42.8%
166 32
Layer Cake Bountyprev. season 42.1%
152 30
Double Swoosh Gem Grabprev. season 40.2%
122 27

Against whom

Direct duels in Brawl Ball: how Nori does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.5% against Doug in Hot Zone. On average the worst case sits at 27.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bibi 58.6% 3,093 games Griff 55.3% 4,624 games Clancy 60.8% 291 games Jacky 64.8% 165 games Ash 57.2% 579 games Rico 53.8% 3,068 games

Who plays him best

Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 siuuuuuuuuuuuuu Diamond 24 36.3% 70.8%
2 おにぎり Diamond 34 36.3% 61.8%
3 いもけんぴ Diamond 23 35.8% 69.6%
4 AR:ONE Diamond 21 34.7% 66.7%
5 睿睿寶貝 Diamond 21 34.7% 66.7%