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← Overview

Nori

Legendary Ranked · Diamond
53.1%Win rate across all maps
108,433Games
100Trust Score
18. of 105Rank by score

Best map: Pit Stop with 62.8% from 6,917 games.

Wins early — in Knockout 7.3 points better in short rounds than in long ones (53.4% against 46.2%, split at 98 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

History

08/06 to 08/22, 14 days. 3 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/22.

Steadily picked — the pick rate sits at 3.7% and has not shifted measurably of late.

Win rate

08/06 — 48.4% from 17,610 appearances08/10 — 51.5% from 548 appearances08/11 — 49.0% from 2,180 appearances08/12 — 46.8% from 5,843 appearances08/13 — 49.0% from 9,784 appearances08/14 — 49.2% from 11,209 appearances08/15 — 48.4% from 12,362 appearances08/16 — 48.4% from 13,542 appearances08/17 — 48.9% from 14,850 appearances08/18 — 49.3% from 14,885 appearances08/19 — 48.2% from 4,059 appearances08/20 — 54.4% from 39,147 appearances08/21 — 52.4% from 67,712 appearances08/22 — 50.1% from 1,574 appearances
48.4%08/06 50.1%08/22

Pick rate

08/06 — 3.4% from 17,610 appearances08/10 — 2.1% from 548 appearances08/11 — 2.2% from 2,180 appearances08/12 — 2.3% from 5,843 appearances08/13 — 2.6% from 9,784 appearances08/14 — 2.7% from 11,209 appearances08/15 — 2.9% from 12,362 appearances08/16 — 2.8% from 13,542 appearances08/17 — 2.9% from 14,850 appearances08/18 — 3.0% from 14,885 appearances08/19 — 3.2% from 4,059 appearances08/20 — 3.4% from 39,147 appearances08/21 — 3.7% from 67,712 appearances08/22 — 3.9% from 1,574 appearances
3.4%08/06 3.9%08/22

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.5 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 65.8% from 880 gamesSilver — 58.6% from 8,646 gamesGold — 55.7% from 180,147 gamesDiamond — 50.9% from 216,163 gamesMythic — 52.4% from 1,371,846 gamesLegendary — 54.5% from 289,741 gamesMasters — 54.9% from 4,523 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Pit Stop Heist 62.8%
6917 87
Safe Zone Heist 62.3%
6030 85
Kaboom Canyon Heist 61.9%
6454 86
Safe(r) Zone Heist 61.8%
6201 86
Bridge Too Far Heist 60.7%
5588 84
Hot Potato Heist 60.0%
6057 85
Dueling Beetles Hot Zone 54.2%
2796 74
Open Business Hot Zone 51.5%
2989 75
Parallel Plays Hot Zone 50.7%
4641 81
Ring of Fire Hot Zone 50.8%
2820 74
Belle's Rock Knockout 50.5%
3712 78
Flaring Phoenix Knockout 49.5%
3035 75
Pinball Dreams Brawl Ball 49.3%
3025 75
Rustic Arcade Gem Grab 49.2%
3503 77
Gem Fort Gem Grab 49.0%
3652 78
New Horizons Knockout 49.0%
3440 77
Layer Cake Bounty 48.8%
3707 78
Spiraling Out Brawl Ball 48.7%
3230 76
Triple Dribble Brawl Ball 48.8%
2958 75
Hard Rock Mine Gem Grab 48.5%
3593 78
Crystal Arcade Gem Grabprev. season 48.4%
4368 81
Undermine Gem Grab 48.3%
3567 78
Double Swoosh Gem Grab 47.8%
3126 76
Out in the Open Knockout 47.5%
2696 73
Dry Season Bounty 47.2%
3162 76
Deathcap Trap Gem Grabprev. season 46.3%
4363 81
Hideout Bounty 45.8%
3211 76
Center Stage Brawl Ball 45.4%
2796 74
Sneaky Fields Brawl Ball 44.4%
2513 72
Shooting Star Bounty 43.7%
3014 75

Against whom

Direct duels in Gem Grab: how Nori does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.3% against Doug in Brawl Ball. On average the worst case sits at 27.3%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 66.2% 2,370 games Clancy 61.1% 437 games Jessie 61.2% 425 games Surge 55.2% 3,299 games Stu 55.3% 2,272 games Griff 54.3% 5,297 games

Who plays him best

Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 쿠로시바 Diamond 30 35.9% 66.7%
2 おにぎり Diamond 34 35.4% 61.8%
3 siuuuuuuuuuuuuu Diamond 25 35.0% 68.0%
4 いもけんぴ Diamond 23 34.8% 69.6%
5 SW| Sam 🩵 Legendary 27 34.3% 63.0%