For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Leaping Dogs. 08/16 to 08/31, 4 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/16 and 08/31.
Direct duels in Knockout: how Nori does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Leaping Dogs. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Nori runs in 4 circles — whoever Nori beats beats someone who in turn beats Nori. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
59.8%
6,688 games
Pearl
59.3%
6,543 games
Grom
56.2%
9,769 games
Tick
55.3%
28,118 games
Carl
55.3%
6,510 games
Brock
54.1%
80,867 games
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Rįckyꨄ | Masters | 22 | 44.5% | 100.0% |
| 2 | YT:Linglin_b s | Masters | 51 | 43.6% | 68.6% |
| 3 | クラリオン💫 | Masters | 24 | 43.6% | 91.7% |
| 4 | 圧だけでプロ | Mythic | 23 | 43.1% | 91.3% |
| 5 | TizzC🏴 | Legendary | 50 | 42.4% | 66.0% |