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Nori

Legendary Ranked · Diamond Flaring Phoenix Knockout
48.1%Win rate on Flaring Phoenix
9,838Games here
3.3%Pick rate
93Trust Score
50. of 105Rank on this map
−9.0Skill bonus

Wins early — in Bounty 5.2 points better in short rounds than in long ones (49.3% against 44.0%, split at 97 s). A pick for pace — if the game drags on, it works against him.

Profile

For Knockout, this map's mode — duels and star rates are available per mode, not per map.

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safety 13.Star rate
Win rate 38.48.1 %
Popularity 94.3.47 %
Breadth 63.23% of maps
Counter safety 13.30.7 %
Star rate 88.29.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Flaring Phoenix. 08/06 to 08/26, 15 days. 6 earlier days are left out — below 189 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/26.

Win rate

08/06 — 51.0% from 704 appearances08/12 — 43.6% from 234 appearances08/13 — 42.3% from 392 appearances08/14 — 48.5% from 443 appearances08/15 — 44.3% from 472 appearances08/16 — 43.2% from 537 appearances08/17 — 46.2% from 602 appearances08/18 — 46.7% from 600 appearances08/20 — 51.9% from 1,106 appearances08/21 — 48.3% from 2,154 appearances08/22 — 47.7% from 1,493 appearances08/23 — 49.5% from 1,115 appearances08/24 — 46.8% from 1,969 appearances08/25 — 46.4% from 1,759 appearances08/26 — 45.5% from 242 appearances
51.0%08/06 45.5%08/26

Pick rate

08/06 — 3.8% from 704 appearances08/12 — 2.6% from 234 appearances08/13 — 2.9% from 392 appearances08/14 — 2.9% from 443 appearances08/15 — 3.0% from 472 appearances08/16 — 3.0% from 537 appearances08/17 — 3.1% from 602 appearances08/18 — 3.3% from 600 appearances08/20 — 2.5% from 1,106 appearances08/21 — 2.9% from 2,154 appearances08/22 — 3.0% from 1,493 appearances08/23 — 2.9% from 1,115 appearances08/24 — 4.1% from 1,969 appearances08/25 — 4.7% from 1,759 appearances08/26 — 5.0% from 242 appearances
3.8%08/06 5.0%08/26

Across the ranks

Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −9.0 — punishes weak opponents: from Bronze to Legendary the win rate drops by 9.0 points (regression 54.3% to 45.3%). Higher up he gets outplayed.

Bronze — 81.6% from 1,086 gamesSilver — 60.7% from 2,293 gamesGold — 47.3% from 31,235 gamesDiamond — 47.5% from 14,163 gamesMythic — 47.7% from 55,661 gamesLegendary — 47.9% from 9,438 games
BronzeSilverGoldDiamondMythicLegendary

Against whom

Direct duels in Knockout: how Nori does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 61.3% 3,082 games Pearl 59.8% 2,797 games Tick 55.8% 11,598 games Mr. P 57.5% 1,145 games Grom 55.5% 4,126 games Brock 54.0% 33,949 games

Who plays him best soon

Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 圧だけでプロ Mythic 23 41.1% 91.3%
2 IU|Madara™ Legendary 31 39.6% 74.2%
3 쿠로시바 Mythic 39 39.2% 66.7%
4 TizzC🏴 Legendary 39 39.2% 66.7%
5 ohwhyhellothere Legendary 21 39.1% 85.7%