Only Layer Cake. 08/13 to 08/20, 8 days. 5 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/20.
Direct duels in Bounty: how Nori does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
64.0%
1,313 games
Tick
55.4%
2,502 games
Brock
54.2%
5,937 games
Piper
53.2%
4,120 games
Grom
56.2%
673 games
Gray
54.6%
840 games
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 쿠로시바 | Diamond | 30 | 36.0% | 66.7% |
| 2 | おにぎり | Diamond | 34 | 35.5% | 61.8% |
| 3 | siuuuuuuuuuuuuu | Diamond | 25 | 35.1% | 68.0% |
| 4 | SW| Sam 🩵 | Legendary | 25 | 35.1% | 68.0% |
| 5 | いもけんぴ | Diamond | 23 | 34.9% | 69.6% |