For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Leaping Dogs. 08/16 to 08/30, 3 days. 2 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/16 and 08/30.
Direct duels in Knockout: how Nori does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Leaping Dogs. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Nori runs in 1 circle — whoever Nori beats beats someone who in turn beats Nori. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
60.1%
6,354 games
Pearl
59.5%
6,113 games
Grom
56.4%
9,167 games
Tick
55.4%
26,697 games
Brock
54.1%
76,722 games
Carl
55.0%
6,058 games
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Rįckyꨄ | Masters | 22 | 44.2% | 100.0% |
| 2 | YT:Linglin_b s | Masters | 49 | 44.1% | 71.4% |
| 3 | 圧だけでプロ | Mythic | 23 | 42.8% | 91.3% |
| 4 | TizzC🏴 | Legendary | 50 | 42.2% | 66.0% |
| 5 | IU|Madara™ | Legendary | 34 | 41.8% | 73.5% |