Only Quintillion. 08/04 to 08/21, 7 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.
Direct duels in Heist: how Nori does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Quintillion. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Nobody counters Nori here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bull
70.1%
3,209 games
Nita
69.5%
3,667 games
Edgar
67.7%
17,259 games
Mico
68.3%
7,062 games
8-Bit
67.6%
7,931 games
Bibi
70.5%
1,432 games
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | siuuuuuuuuuuuuu | Diamond | 24 | 35.8% | 70.8% |
| 2 | おにぎり | Diamond | 34 | 35.8% | 61.8% |
| 3 | いもけんぴ | Diamond | 23 | 35.3% | 69.6% |
| 4 | 쿠로시바 | Diamond | 26 | 34.2% | 61.5% |
| 5 | AR:ONE | Diamond | 21 | 34.2% | 66.7% |