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← Overview

Nori

Legendary Ranked · Gold
56.4%Win rate across all maps
148,995Games
100Trust Score
8. of 105Rank by score

Best map: Kaboom Canyon with 66.2% from 7,958 games.

Wins early — in Knockout 11.5 points better in short rounds than in long ones (58.8% against 47.3%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Goldchange

History

08/06 to 08/21, 9 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/21.

Steadily picked — the pick rate sits at 4.2% and has not shifted measurably of late.

Win rate

08/06 — 49.0% from 2,390 appearances08/13 — 46.4% from 84 appearances08/14 — 33.3% from 99 appearances08/15 — 40.4% from 114 appearances08/16 — 48.8% from 125 appearances08/17 — 44.5% from 155 appearances08/18 — 42.4% from 184 appearances08/20 — 56.8% from 94,130 appearances08/21 — 55.6% from 54,865 appearances
49.0%08/06 55.6%08/21

Pick rate

08/06 — 2.8% from 2,390 appearances08/13 — 2.1% from 84 appearances08/14 — 2.4% from 99 appearances08/15 — 2.4% from 114 appearances08/16 — 2.1% from 125 appearances08/17 — 2.3% from 155 appearances08/18 — 3.0% from 184 appearances08/20 — 4.0% from 94,130 appearances08/21 — 4.2% from 54,865 appearances
2.8%08/06 4.2%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.6 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 64.7% from 717 gamesSilver — 59.1% from 7,311 gamesGold — 56.2% from 152,275 gamesDiamond — 50.8% from 202,402 gamesMythic — 52.4% from 1,367,963 gamesLegendary — 54.5% from 289,210 gamesMasters — 54.9% from 4,523 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Gold).

MapWin rateGamesTrust
Kaboom Canyon Heist 66.2%
7958 90
Safe(r) Zone Heist 66.0%
7066 88
Pit Stop Heist 65.3%
8530 91
Bridge Too Far Heist 64.8%
6735 87
Safe Zone Heist 64.4%
6824 87
Hot Potato Heist 63.4%
6794 87
Dueling Beetles Hot Zone 55.8%
3395 77
Parallel Plays Hot Zone 54.8%
5623 84
Belle's Rock Knockout 54.7%
6075 86
Open Business Hot Zone 55.1%
3506 77
Ring of Fire Hot Zone 54.7%
3277 76
New Horizons Knockout 53.8%
5604 84
Flaring Phoenix Knockout 53.7%
5006 83
Undermine Gem Grab 52.8%
5427 84
Spiraling Out Brawl Ball 52.8%
4299 80
Hard Rock Mine Gem Grab 52.6%
5690 85
Rustic Arcade Gem Grab 52.4%
5323 84
Layer Cake Bounty 52.3%
6124 86
Out in the Open Knockout 52.2%
4783 82
Pinball Dreams Brawl Ball 52.3%
4040 79
Hideout Bounty 52.0%
5389 84
Triple Dribble Brawl Ball 52.2%
3833 79
Shooting Star Bounty 51.8%
5234 83
Dry Season Bounty 51.7%
5739 85
Gem Fort Gem Grab 51.8%
5237 83
Center Stage Brawl Ball 51.8%
3497 77
Double Swoosh Gem Grab 50.1%
4770 82
Sneaky Fields Brawl Ball 49.4%
3217 76
Crystal Arcade Gem Grabprev. season 39.6%
101 24
Deathcap Trap Gem Grabprev. season 35.4%
127 28

Against whom

Direct duels in Knockout: how Nori does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.6% against Doug in Knockout. On average the worst case sits at 27.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 57.7% 6,649 games Bolt 61.1% 725 games Tick 58.6% 1,826 games Pearl 61.2% 502 games Edgar 55.6% 6,338 games Carl 60.3% 401 games

Who plays him best

Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 siuuuuuuuuuuuuu Diamond 24 36.1% 70.8%
2 おにぎり Diamond 34 36.1% 61.8%
3 いもけんぴ Diamond 23 35.6% 69.6%
4 AR:ONE Diamond 21 34.4% 66.7%
5 睿睿寶貝 Diamond 21 34.4% 66.7%