My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Nori

Legendary Ranked · Gold Dry Season Bounty
51.5%Win rate on Dry Season
3,603Games here
4.4%Pick rate
78Trust Score
19. of 105Rank on this map

Wins early — in Knockout 11.5 points better in short rounds than in long ones (58.8% against 47.3%, split at 96 s). A pick for pace — if the game drags on, it works against him.

History

Only Dry Season. 08/06 to 08/21, 3 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/21.

Win rate

08/06 — 50.9% from 106 appearances08/20 — 51.9% from 3,255 appearances08/21 — 48.0% from 348 appearances
50.9%08/06 48.0%08/21

Pick rate

08/06 — 3.0% from 106 appearances08/20 — 4.4% from 3,255 appearances08/21 — 4.8% from 348 appearances
3.0%08/06 4.8%08/21

Across the ranks

Win rate per rank tier on Dry Season — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −1.8 points across the whole range). He plays the same at the bottom as at the top.

Gold — 51.5% from 3,756 gamesDiamond — 47.2% from 5,446 gamesMythic — 48.2% from 52,612 gamesLegendary — 48.3% from 9,830 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Nori does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Dry Season. Computed for Gold.

Strong against

Nori counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.

Weak against

These counter Nori anyway — even where Nori wins against them: they take off more than their strength would give. They are missing above because that list sorts by confidence, not by the raw rate — so watch the duel count.

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed for Gold.

Bolt 66.1% 492 games Tick 56.5% 972 games Piper 55.3% 1,376 games Brock 53.8% 2,115 games Edgar 52.9% 3,467 games 8-Bit 56.3% 442 games

Who plays him best

Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 お前はもう死んでいる Diamond 23 40.8% 65.2%
2 おにぎり Diamond 31 40.2% 58.1%
3 レオン Diamond 22 38.4% 54.5%
4 嚞䥭鬻轡 Diamond 20 38.3% 55.0%
5 ごり Diamond 26 37.8% 50.0%