Wins early — in Knockout 11.5 points better in short rounds than in long ones (58.8% against 47.3%, split at 96 s). A pick for pace — if the game drags on, it works against him.
Only Dry Season. 08/06 to 08/21, 3 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/21.
Win rate per rank tier on Dry Season — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −1.8 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Bounty: how Nori does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Dry Season. Computed for Gold.
Frankcounter
78.8%
170 duels
Shelly
72.8%
261 duels
Jessie
72.8%
228 duels
Tara
78.4%
148 duels
Bibi
69.9%
236 duels
Crow
62.6%
626 duels
Nori counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.
Bolt
33.0%
743 duels
Doug
34.9%
86 duels
Minacounter
36.2%
260 duels
Guscounter
40.2%
291 duels
Angelo
41.3%
172 duels
Mandy
41.7%
659 duels
These counter Nori anyway — even where Nori wins against them: they take off more than their strength would give. They are missing above because that list sorts by confidence, not by the raw rate — so watch the duel count.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed for Gold.
Bolt
66.1%
492 games
Tick
56.5%
972 games
Piper
55.3%
1,376 games
Brock
53.8%
2,115 games
Edgar
52.9%
3,467 games
8-Bit
56.3%
442 games
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | お前はもう死んでいる | Diamond | 23 | 40.8% | 65.2% |
| 2 | おにぎり | Diamond | 31 | 40.2% | 58.1% |
| 3 | レオン | Diamond | 22 | 38.4% | 54.5% |
| 4 | 嚞䥭鬻轡 | Diamond | 20 | 38.3% | 55.0% |
| 5 | ごり | Diamond | 26 | 37.8% | 50.0% |