Wins early — in Knockout 6.8 points better in short rounds than in long ones (50.5% against 43.8%, split at 109 s). A pick for pace — if the game drags on, it works against him.
Only Flaring Phoenix. 08/06 to 08/19, 12 days. 2 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/19.
Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +1.5 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Knockout: how Nori does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed for Mythic.
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed for Mythic.
Pearl
59.5%
3,566 games
Grom
58.1%
8,274 games
Brock
57.4%
32,331 games
Sprout
56.0%
4,846 games
Tick
54.5%
12,081 games
Mr. P
55.5%
2,674 games
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound. To the full list