Wins early — in Knockout 6.4 points better in short rounds than in long ones (51.5% against 45.1%, split at 109 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Hot Potato — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +5.4 — rewards skill: from Diamond to Legendary the win rate climbs by 5.4 points (regression 61.6% to 67.0%). The higher the tier, the better he does.
Direct duels in Heist: how Nori does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Computed for Masters.
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Masters.
Colt
71.3%
195 games
Brock
74.0%
96 games
Piper
82.8%
64 games
Rico
78.3%
60 games
Otis
70.1%
67 games
Max
71.7%
60 games
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound. To the full list