Wins early — in Knockout 6.4 points better in short rounds than in long ones (51.5% against 45.1%, split at 109 s). A pick for pace — if the game drags on, it works against him.
Only New Horizons. 08/06 to 08/18, 6 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/18.
Win rate per rank tier on New Horizons — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression −0.2 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Knockout: how Nori does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just New Horizons. Computed for Diamond.
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed for Diamond.
Grom
59.0%
522 games
Brock
54.0%
1,871 games
Tick
55.5%
791 games
Ziggy
65.8%
76 games
Edgar
50.5%
949 games
Bolt
57.9%
121 games
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound. To the full list