For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Photic Doom. 08/08 to 08/21, 4 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/21.
Direct duels in Heist: how Nori does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Photic Doom. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Nobody counters Nori here. As a first pick he cannot be punished in this mode.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Mico
66.2%
35,420 games
Bull
66.4%
20,118 games
Carl
66.1%
14,401 games
Jessie
65.4%
42,100 games
Bibi
65.2%
9,829 games
Chuck
64.5%
31,514 games
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | YT:Linglin_b s | Masters | 43 | 42.5% | 72.1% |
| 2 | Rįckyꨄ | Masters | 20 | 42.4% | 100.0% |
| 3 | 圧だけでプロ | Mythic | 23 | 42.0% | 91.3% |
| 4 | IU|Madara™ | Legendary | 34 | 41.0% | 73.5% |
| 5 | 尺aphⱠàĐ 🤍🧸 | Masters | 32 | 40.9% | 75.0% |