Wins early — in Knockout 4.0 points better in short rounds than in long ones (49.8% against 45.8%, split at 100 s). A pick for pace — if the game drags on, it works against him.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +15.0 — rewards skill: from Bronze to Legendary the win rate climbs by 15.0 points (regression 54.3% to 69.4%). The higher the tier, the better he does.
Direct duels in Heist: how Nori does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Mico
67.1%
23,137 games
Bull
67.2%
11,784 games
Carl
66.7%
8,681 games
Cordelius
66.8%
5,109 games
Bibi
66.6%
5,756 games
Chuck
65.5%
18,396 games
Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 圧だけでプロ | Mythic | 23 | 41.2% | 91.3% |
| 2 | IU|Madara™ | Legendary | 31 | 39.7% | 74.2% |
| 3 | ohwhyhellothere | Legendary | 21 | 39.2% | 85.7% |
| 4 | SW| Sam 🩵 | Legendary | 33 | 39.0% | 69.7% |
| 5 | 쿠로시바 | Diamond | 38 | 38.8% | 65.8% |