My roster

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Nori

Legendary Ranked · Masters Hot Zone
57.1%Win rate in Hot Zone
695Games
53Trust Score
10. of 88Rank in Hot Zone

Best map: Kaboom Canyon with 69.9% from 846 games.

Wins early — in Bounty 5.2 points better in short rounds than in long ones (49.3% against 44.0%, split at 97 s). A pick for pace — if the game drags on, it works against him.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadthCounter safety 40.Star rate
Win rate 83.57.1 %
Popularity 69.1.02 %
Breadth 74.20% of maps
Counter safety 40.32.5 %
Star rate 69.23.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 83th means “better than 83% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 08/11, 3 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/11.

Steadily picked — the pick rate sits at 1.7% and has not shifted measurably of late.

Win rate

08/06 — 51.5% from 99 appearances08/10 — 57.1% from 105 appearances08/11 — 66.9% from 124 appearances
51.5%08/06 66.9%08/11

Pick rate

08/06 — 1.5% from 99 appearances08/10 — 1.4% from 105 appearances08/11 — 1.4% from 124 appearances
1.5%08/06 1.4%08/11

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −1.5 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 80.1% from 4,765 gamesSilver — 61.5% from 8,944 gamesGold — 49.1% from 108,879 gamesDiamond — 50.2% from 59,403 gamesMythic — 53.0% from 205,951 gamesLegendary — 54.2% from 45,250 gamesMasters — 57.1% from 695 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Hot Zone

Where this brawler works (ranked, Masters). Filtered to Hot Zone: 4 of 28 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Dueling Beetles Hot Zone 54.8%
704 53
Parallel Plays Hot Zone 54.1%
569 50
Open Business Hot Zone 52.4%
680 53
Ring of Fire Hot Zone 47.0%
649 52

Against whom

Direct duels in Hot Zone: how Nori does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 32.4% against Doug in Brawl Ball. On average the worst case sits at 29.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Doug 62.3% 6,619 games R-T 63.4% 2,100 games Bibi 58.6% 8,837 games Tick 58.3% 13,394 games Juju 59.9% 1,645 games Poco 59.0% 1,963 games

Who plays him best soon

Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 圧だけでプロ Mythic 23 40.9% 91.3%
2 IU|Madara™ Legendary 34 40.0% 73.5%
3 チー牛の神 Diamond 41 39.1% 65.9%
4 쿠로시바 Mythic 39 39.0% 66.7%
5 TizzC🏴 Legendary 39 39.0% 66.7%