My roster

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EN

Nori

Legendary Ranked · Mythic Knockout
44.5%Win rate in Knockout
9,783Games
93Trust Score
77. of 105Rank in Knockout
−9.2Skill bonus

Best map: Safe Zone with 66.3% from 3,956 games.

Wins early — in Bounty 5.1 points better in short rounds than in long ones (49.2% against 44.1%, split at 97 s). A pick for pace — if the game drags on, it works against him.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win rate 18.PopularityBreadthCounter safetyStar rate
Win rate 18.44.5 %
Popularity 81.1.50 %
Breadth 76.23% of maps
Counter safety 37.33.4 %
Star rate 88.29.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 88th means “better than 88% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 08/25, 19 days. 2 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/25.

Steadily picked — the pick rate sits at 2.9% and has not shifted measurably of late.

Win rate

08/06 — 49.6% from 6,789 appearances08/07 — 52.7% from 1,619 appearances08/08 — 46.1% from 1,448 appearances08/09 — 46.1% from 1,649 appearances08/10 — 49.1% from 4,580 appearances08/11 — 49.4% from 17,033 appearances08/12 — 48.5% from 27,163 appearances08/13 — 49.5% from 26,922 appearances08/14 — 48.4% from 26,592 appearances08/15 — 48.8% from 25,719 appearances08/16 — 48.9% from 25,643 appearances08/17 — 48.6% from 25,647 appearances08/18 — 48.7% from 23,109 appearances08/19 — 47.6% from 6,171 appearances08/21 — 44.1% from 1,237 appearances08/22 — 46.6% from 1,321 appearances08/23 — 46.9% from 1,353 appearances08/24 — 43.0% from 3,252 appearances08/25 — 44.1% from 2,333 appearances
49.6%08/06 44.1%08/25

Pick rate

08/06 — 2.5% from 6,789 appearances08/07 — 2.6% from 1,619 appearances08/08 — 2.4% from 1,448 appearances08/09 — 2.6% from 1,649 appearances08/10 — 2.5% from 4,580 appearances08/11 — 2.6% from 17,033 appearances08/12 — 2.7% from 27,163 appearances08/13 — 2.6% from 26,922 appearances08/14 — 2.7% from 26,592 appearances08/15 — 2.8% from 25,719 appearances08/16 — 2.8% from 25,643 appearances08/17 — 2.8% from 25,647 appearances08/18 — 2.9% from 23,109 appearances08/19 — 2.8% from 6,171 appearances08/21 — 1.3% from 1,237 appearances08/22 — 1.3% from 1,321 appearances08/23 — 1.4% from 1,353 appearances08/24 — 2.5% from 3,252 appearances08/25 — 2.5% from 2,333 appearances
2.5%08/06 2.5%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −9.2 — punishes weak opponents: from Bronze to Masters the win rate drops by 9.2 points (regression 54.1% to 44.9%). Higher up he gets outplayed.

Bronze — 81.1% from 3,894 gamesSilver — 60.5% from 9,041 gamesGold — 48.0% from 121,853 gamesDiamond — 47.7% from 57,349 gamesMythic — 48.6% from 229,867 gamesLegendary — 48.3% from 39,891 gamesMasters — 46.8% from 519 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Belle's Rock Knockout 47.9%
2609 73
New Horizons Knockout 45.1%
2317 71
Flaring Phoenix Knockout 42.8%
2563 73
Out in the Open Knockout 42.0%
2294 71

Against whom

Direct duels in Knockout: how Nori does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 32.6% against Doug in Brawl Ball. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 61.4% 3,006 games Pearl 60.0% 2,699 games Tick 55.8% 11,156 games Grom 55.4% 3,968 games Mr. P 57.3% 1,109 games Brock 54.0% 32,659 games

Who plays him best soon

Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 圧だけでプロ Mythic 23 41.3% 91.3%
2 IU|Madara™ Legendary 31 39.8% 74.2%
3 쿠로시바 Mythic 39 39.4% 66.7%
4 ohwhyhellothere Legendary 21 39.3% 85.7%
5 TizzC🏴 Legendary 33 39.1% 69.7%