There are barely any games for this brawler on Snake Prairie — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Bounty — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
Direct duels in Bounty: how Ollie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Snake Prairie. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Tick
62.7%
126 games
Mina
63.5%
115 games
Brock
54.6%
471 games
Max
55.0%
353 games
Pearl
63.0%
100 games
Edgar
55.2%
210 games
Players with a profile and at least 20 games on Ollie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Slayer🍥 | Masters | 54 | 44.0% | 68.5% |
| 2 | Yvann | Masters | 38 | 42.9% | 73.7% |
| 3 | VVV|Vetal | Legendary | 110 | 39.4% | 50.0% |
| 4 | PrimeTôTô | Masters | 51 | 39.1% | 56.9% |
| 5 | ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Mythic | 23 | 37.4% | 65.2% |