For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.
Direct duels in Brawl Ball: how Ollie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Spiraling Out. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bibi
67.2%
131 games
Rico
62.9%
170 games
Griff
58.3%
199 games
Surge
57.8%
135 games
Emz
57.5%
134 games
Bull
60.4%
91 games
Players with a profile and at least 20 games on Ollie, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | PrimeTôTô | Legendary | 20 | 36.3% | 70.0% |
| 2 | VVV|Vetal | Legendary | 26 | 33.2% | 50.0% |
| 3 | ろなです! | Diamond | 25 | 32.7% | 48.0% |
| 4 | u rlly fear me? | Legendary | 27 | 29.4% | 33.3% |
| 5 | Tak | Diamond | 20 | 27.9% | 25.0% |