Trophy Roadchange
Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Bounty — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
08/05 to 08/24, 17 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.
Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.
Bounty▾
Where this brawler works. Filtered to Bounty: 11 of 163 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Layer Cake ![]() |
49.0% | 524 | 49 | ||
Hideout ![]() |
49.2% | 396 | 45 | ||
Wall Hugging ![]() |
47.2% | 862 | 56 | ||
Watermelons ![]() |
45.5% | 145 | 30 | ||
Crystal Clearing ![]() |
43.1% | 1468 | 64 | ||
Deathcap Trap ![]() |
42.9% | 63 | 17 | ||
Choral Chambers ![]() |
36.5% | 115 | 26 | ||
Tasty Berry ![]() |
39.9% | 933 | 57 | ||
Shooting Star ![]() |
39.2% | 1099 | 60 | ||
Dry Season ![]() |
35.8% | 204 | 35 | ||
Supercut ![]() |
36.7% | 1183 | 61 |
Direct duels in Bounty: how Ollie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 44.6% against Mortis in Bounty — barely punishable even there, which makes him a risk-free first pick.
Ollie counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Max
58.6%
174 games
Edgar
60.0%
105 games
Byron
54.0%
202 games
Brock
52.5%
240 games
Pierce
55.7%
122 games
Rico
57.8%
90 games
Players with a profile and at least 20 games on Ollie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Slayer🍥 | Masters | 41 | 42.8% | 75.6% |
| 2 | PrimeTôTô | Masters | 47 | 36.1% | 53.2% |
| 3 | VVV|Vetal | Legendary | 55 | 35.9% | 50.9% |
| 4 | Mr_XubZz🎩 | Legendary | 20 | 32.2% | 50.0% |
| 5 | u rlly fear me? | Legendary | 41 | 31.7% | 41.5% |