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← Overview

Otis

Controller Mythic Ranked · Masters
50.7%Win rate across all maps
4,411Games
81Trust Score
47. of 105Rank by score

Best map: Hot Potato with 54.4% from 439 games.

Wins early — in Gem Grab 4.5 points better in short rounds than in long ones (52.1% against 47.6%, split at 102 s). A pick for pace — if the game drags on, it works against him.

Masterschange

History

08/03 to 08/19, 17 days. 5 earlier days are left out — below 63 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/19.

Steadily picked — the pick rate sits at 1.8% and has not shifted measurably of late.

Win rate

08/03 — 47.1% from 136 appearances08/04 — 51.9% from 366 appearances08/05 — 50.3% from 632 appearances08/06 — 50.5% from 281 appearances08/07 — 51.3% from 187 appearances08/08 — 53.1% from 286 appearances08/09 — 54.2% from 323 appearances08/10 — 52.3% from 514 appearances08/11 — 48.6% from 555 appearances08/12 — 46.7% from 261 appearances08/13 — 50.3% from 157 appearances08/14 — 50.3% from 147 appearances08/15 — 51.2% from 86 appearances08/16 — 52.0% from 125 appearances08/17 — 52.9% from 70 appearances08/18 — 44.3% from 158 appearances08/19 — 56.6% from 76 appearances
47.1%08/03 56.6%08/19

Pick rate

08/03 — 1.2% from 136 appearances08/04 — 1.0% from 366 appearances08/05 — 1.1% from 632 appearances08/06 — 0.6% from 281 appearances08/07 — 1.2% from 187 appearances08/08 — 1.1% from 286 appearances08/09 — 1.2% from 323 appearances08/10 — 1.0% from 514 appearances08/11 — 0.9% from 555 appearances08/12 — 1.0% from 261 appearances08/13 — 0.9% from 157 appearances08/14 — 1.0% from 147 appearances08/15 — 0.9% from 86 appearances08/16 — 0.9% from 125 appearances08/17 — 0.7% from 70 appearances08/18 — 0.7% from 158 appearances08/19 — 0.7% from 76 appearances
1.2%08/03 0.7%08/19

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.5 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 24.4% from 385 gamesSilver — 33.5% from 2,410 gamesGold — 48.5% from 30,849 gamesDiamond — 50.2% from 64,152 gamesMythic — 49.4% from 912,258 gamesLegendary — 48.8% from 352,584 gamesMasters — 50.7% from 4,411 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Masters).

MapWin rateGamesTrust
Hot Potato Heistprev. season 54.4%
439 46
Center Stage Brawl Ballprev. season 52.7%
520 49
Double Swoosh Gem Grabprev. season 53.2%
406 45
Safe Zone Heistprev. season 54.4%
228 36
Triple Dribble Brawl Ballprev. season 56.0%
159 31
Gem Fort Gem Grabprev. season 52.3%
308 41
Sneaky Fields Brawl Ballprev. season 51.8%
247 38
Dry Season Bountyprev. season 68.8%
32 7
Bridge Too Far Heistprev. season 50.6%
243 37
Rustic Arcade Gem Grabprev. season 51.7%
147 30
Hard Rock Mine Gem Grabprev. season 51.1%
137 29
Pinball Dreams Brawl Ballprev. season 50.6%
156 31
Out in the Open Knockoutprev. season 68.4%
19 0
Kaboom Canyon Heistprev. season 48.7%
226 36
Parallel Plays Hot Zoneprev. season 49.5%
111 26
Ring of Fire Hot Zoneprev. season 50.7%
75 20
Belle's Rock Knockoutprev. season 52.5%
40 10
Undermine Gem Grabprev. season 46.4%
338 42
Flaring Phoenix Knockoutprev. season 49.2%
59 16
Crystal Arcade Gem Grabprev. season 45.2%
146 30
Hideout Bountyprev. season 45.5%
22 1
Shooting Star Bountyprev. season 44.4%
27 4
Open Business Hot Zoneprev. season 43.8%
48 13
Layer Cake Bountyprev. season 41.5%
65 18
New Horizons Knockoutprev. season 25.0%
12 0
Deathcap Trap Gem Grabprev. season 39.2%
125 27
Dueling Beetles Hot Zoneprev. season 34.2%
76 20

Against whom

Direct duels in Gem Grab: how Otis does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 34.4% against Nani in Bounty. On average the worst case sits at 27.5%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 66.4% 690 games Ash 62.3% 408 games Starr Nova 56.3% 942 games Mortis 55.1% 1,655 games 8-Bit 57.6% 573 games Bo 55.7% 939 games

Who plays him best

Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 :o: Diamond 26 32.4% 53.8%
2 うんこまん Diamond 21 31.3% 52.4%
3 darko*sg Diamond 47 29.7% 38.3%