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← Overview

Otis

Controller Mythic Ranked · Masters
50.7%Win rate across all maps
4,411Games
81Trust Score
47. of 105Rank by score

Best map: Hot Potato with 54.4% from 439 games.

Wins early — in Gem Grab 4.5 points better in short rounds than in long ones (52.1% against 47.6%, split at 102 s). A pick for pace — if the game drags on, it works against him.

Masterschange

History

08/03 to 08/19, 17 days. 5 earlier days are left out — below 63 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/19.

Steadily picked — the pick rate sits at 1.9% and has not shifted measurably of late.

Win rate

08/03 — 47.1% from 136 appearances08/04 — 51.9% from 366 appearances08/05 — 50.3% from 632 appearances08/06 — 50.5% from 281 appearances08/07 — 51.3% from 187 appearances08/08 — 53.1% from 286 appearances08/09 — 54.2% from 323 appearances08/10 — 52.3% from 514 appearances08/11 — 48.6% from 555 appearances08/12 — 46.7% from 261 appearances08/13 — 50.3% from 157 appearances08/14 — 50.3% from 147 appearances08/15 — 51.2% from 86 appearances08/16 — 52.0% from 125 appearances08/17 — 52.9% from 70 appearances08/18 — 44.3% from 158 appearances08/19 — 56.6% from 76 appearances
47.1%08/03 56.6%08/19

Pick rate

08/03 — 1.2% from 136 appearances08/04 — 1.0% from 366 appearances08/05 — 1.1% from 632 appearances08/06 — 0.6% from 281 appearances08/07 — 1.2% from 187 appearances08/08 — 1.1% from 286 appearances08/09 — 1.2% from 323 appearances08/10 — 1.0% from 514 appearances08/11 — 0.9% from 555 appearances08/12 — 1.0% from 261 appearances08/13 — 0.9% from 157 appearances08/14 — 1.0% from 147 appearances08/15 — 0.9% from 86 appearances08/16 — 0.9% from 125 appearances08/17 — 0.7% from 70 appearances08/18 — 0.7% from 158 appearances08/19 — 0.7% from 76 appearances
1.2%08/03 0.7%08/19

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.4 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 22.9% from 328 gamesSilver — 33.5% from 2,209 gamesGold — 48.4% from 28,098 gamesDiamond — 50.2% from 61,198 gamesMythic — 49.4% from 909,897 gamesLegendary — 48.8% from 352,299 gamesMasters — 50.7% from 4,411 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Masters).

MapWin rateGamesTrust
Hot Potato Heistprev. season 54.4%
439 46
Center Stage Brawl Ballprev. season 52.7%
520 49
Double Swoosh Gem Grabprev. season 53.2%
406 45
Safe Zone Heistprev. season 54.4%
228 36
Triple Dribble Brawl Ballprev. season 56.0%
159 31
Gem Fort Gem Grabprev. season 52.3%
308 41
Sneaky Fields Brawl Ballprev. season 51.8%
247 38
Dry Season Bountyprev. season 68.8%
32 7
Bridge Too Far Heistprev. season 50.6%
243 37
Rustic Arcade Gem Grabprev. season 51.7%
147 30
Hard Rock Mine Gem Grabprev. season 51.1%
137 29
Pinball Dreams Brawl Ballprev. season 50.6%
156 31
Out in the Open Knockoutprev. season 68.4%
19 0
Kaboom Canyon Heistprev. season 48.7%
226 36
Parallel Plays Hot Zoneprev. season 49.5%
111 26
Ring of Fire Hot Zoneprev. season 50.7%
75 20
Belle's Rock Knockoutprev. season 52.5%
40 10
Undermine Gem Grabprev. season 46.4%
338 42
Flaring Phoenix Knockoutprev. season 49.2%
59 16
Crystal Arcade Gem Grabprev. season 45.2%
146 30
Hideout Bountyprev. season 45.5%
22 1
Shooting Star Bountyprev. season 44.4%
27 4
Open Business Hot Zoneprev. season 43.8%
48 13
Layer Cake Bountyprev. season 41.5%
65 18
New Horizons Knockoutprev. season 25.0%
12 0
Deathcap Trap Gem Grabprev. season 39.2%
125 27
Dueling Beetles Hot Zoneprev. season 34.2%
76 20

Against whom

Direct duels in Knockout: how Otis does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 33.0% against Pearl in Knockout. On average the worst case sits at 27.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 58.7% 1,674 games Edgar 57.0% 1,187 games Willow 56.2% 658 games Nori 55.9% 562 games Sprout 66.7% 96 games Bolt 60.5% 157 games

Who plays him best

Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 :o: Diamond 26 32.9% 53.8%
2 darko*sg Diamond 45 30.6% 40.0%