Wins early — in Gem Grab 2.1 points better in short rounds than in long ones (52.1% against 50.0%, split at 103 s). A pick for pace — if the game drags on, it works against him.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Pro for that. The other axes do.
Direct duels in Brawl Ball: how Otis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Beach Ball. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bibi
58.4%
4,353 games
Frank
57.6%
2,694 games
Ash
58.0%
1,953 games
Bolt
58.3%
719 games
Damian
55.7%
1,679 games
Edgar
52.9%
8,023 games
Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | dystopia13 | Legendary | 29 | 43.9% | 93.1% |
| 2 | vCxroo🏴 | Legendary | 21 | 40.9% | 95.2% |
| 3 | HIKAKIN | Mythic | 20 | 36.6% | 75.0% |
| 4 | Sm☆ | Masters | 35 | 35.6% | 57.1% |
| 5 | Evg🇷🇺 | Legendary | 38 | 35.4% | 55.3% |