My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Otis

Controller Mythic Ranked · Mythic Deathcap Trap Gem Grab
49.1%Win rate on Deathcap Trap
38,532Games here
2.0%Pick rate
100Trust Score
39. of 105Rank on this map
−3.4Skill bonus

Wins early — in Heist 2.9 points better in short rounds than in long ones (51.8% against 48.9%, split at 99 s). A pick for pace — if the game drags on, it works against him.

History

Only Deathcap Trap. 08/04 to 08/19, 13 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.

Win rate

08/04 — 48.8% from 617 appearances08/05 — 50.5% from 1,953 appearances08/06 — 46.9% from 1,468 appearances08/10 — 47.6% from 964 appearances08/11 — 50.2% from 3,261 appearances08/12 — 48.7% from 4,772 appearances08/13 — 48.9% from 4,832 appearances08/14 — 49.0% from 4,344 appearances08/15 — 50.0% from 4,018 appearances08/16 — 49.0% from 3,743 appearances08/17 — 48.8% from 3,607 appearances08/18 — 48.8% from 3,111 appearances08/19 — 49.3% from 672 appearances
48.8%08/04 49.3%08/19

Pick rate

08/04 — 2.7% from 617 appearances08/05 — 2.2% from 1,953 appearances08/06 — 2.4% from 1,468 appearances08/10 — 2.4% from 964 appearances08/11 — 2.2% from 3,261 appearances08/12 — 2.0% from 4,772 appearances08/13 — 2.0% from 4,832 appearances08/14 — 1.9% from 4,344 appearances08/15 — 1.9% from 4,018 appearances08/16 — 1.8% from 3,743 appearances08/17 — 1.7% from 3,607 appearances08/18 — 1.8% from 3,111 appearances08/19 — 1.8% from 672 appearances
2.7%08/04 1.8%08/19

Across the ranks

Win rate per rank tier on Deathcap Trap — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −3.4 — punishes weak opponents: from Diamond to Legendary the win rate drops by 3.4 points (regression 50.9% to 47.5%). Higher up he gets outplayed.

Diamond — 52.4% from 1,348 gamesMythic — 49.1% from 38,532 gamesLegendary — 47.6% from 14,378 games
DiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Otis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed for Mythic.

Strong against

Weak against

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Mythic.

Bolt 62.6% 6,322 games Ash 56.8% 2,423 games Bo 55.0% 25,640 games Edgar 53.9% 19,300 games Rosa 55.9% 1,459 games Nita 54.8% 2,534 games

Who plays him best

Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 SK|Spyi wee他額 Legendary 51 51.5% 74.5%
2 Łøfx🇸🇦 Legendary 32 50.3% 81.3%
3 amrk_15 Legendary 27 49.1% 81.5%
4 POSSESSED Legendary 31 49.0% 77.4%
5 ゆっこ28 Legendary 31 49.0% 77.4%