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← Overview

Otis

Controller Mythic Ranked · Diamond Hot Potato Heist
50.3%Win rate on Hot Potato
1,152Games here
0.9%Pick rate
61Trust Score
24. of 105Rank on this map
+3.2Skill bonus

Wins early — in Gem Grab 4.5 points better in short rounds than in long ones (52.1% against 47.6%, split at 102 s). A pick for pace — if the game drags on, it works against him.

History

Only Hot Potato. 08/05 to 08/21, 10 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/21.

Win rate

08/05 — 53.5% from 101 appearances08/06 — 59.7% from 67 appearances08/13 — 43.8% from 105 appearances08/14 — 46.0% from 100 appearances08/15 — 40.2% from 97 appearances08/16 — 51.0% from 100 appearances08/17 — 50.0% from 146 appearances08/18 — 40.4% from 104 appearances08/20 — 52.6% from 548 appearances08/21 — 48.3% from 604 appearances
53.5%08/05 48.3%08/21

Pick rate

08/05 — 0.5% from 101 appearances08/06 — 0.4% from 67 appearances08/13 — 0.8% from 105 appearances08/14 — 0.7% from 100 appearances08/15 — 0.6% from 97 appearances08/16 — 0.6% from 100 appearances08/17 — 0.8% from 146 appearances08/18 — 0.6% from 104 appearances08/20 — 1.4% from 548 appearances08/21 — 1.1% from 604 appearances
0.5%08/05 1.1%08/21

Across the ranks

Win rate per rank tier on Hot Potato — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +3.2 — rewards skill: from Gold to Masters the win rate climbs by 3.2 points (regression 46.9% to 50.1%). The higher the tier, the better he does.

Gold — 48.8% from 1,037 gamesDiamond — 49.3% from 2,110 gamesMythic — 48.1% from 28,680 gamesLegendary — 49.5% from 16,012 gamesMasters — 54.4% from 439 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Heist: how Otis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 64.9% 1,546 games Chuck 62.2% 1,103 games Mico 60.5% 1,225 games Edgar 54.7% 2,098 games Melodie 57.2% 519 games 8-Bit 54.6% 1,106 games

Who plays him best

Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 :o: Diamond 26 32.5% 53.8%
2 うんこまん Diamond 20 31.8% 55.0%
3 darko*sg Diamond 47 29.8% 38.3%