Wins early — in Heist 2.9 points better in short rounds than in long ones (51.8% against 48.9%, split at 99 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Hot Potato — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.3 — rewards skill: from Diamond to Masters the win rate climbs by 4.3 points (regression 46.8% to 51.1%). The higher the tier, the better he does.
Direct duels in Heist: how Otis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Computed for Masters.
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Masters.
Nori
72.6%
62 games
Colt
56.7%
187 games
Carl
59.0%
61 games
Melodie
52.9%
102 games
Kaze
51.9%
106 games
Rico
47.5%
80 games
Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | SK|Spyi wee他額 | Legendary | 51 | 51.5% | 74.5% |
| 2 | Łøfx🇸🇦 | Legendary | 32 | 50.3% | 81.3% |
| 3 | amrk_15 | Legendary | 27 | 49.1% | 81.5% |
| 4 | POSSESSED | Legendary | 31 | 49.0% | 77.4% |
| 5 | ゆっこ28 | Legendary | 31 | 49.0% | 77.4% |