Wins early — in Gem Grab 4.5 points better in short rounds than in long ones (52.1% against 47.6%, split at 102 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Heist: how Otis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Diamond.
Crow
61.5%
244 duels
Mandy
68.5%
108 duels
Brock
55.0%
584 duels
Colt
54.0%
731 duels
Rico
55.7%
332 duels
Trunk
65.1%
86 duels
Otis counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Diamond.
Nori
67.1%
398 games
Mico
62.1%
317 games
Chuck
59.1%
279 games
Edgar
56.2%
388 games
Carl
63.1%
130 games
Colt
52.5%
551 games
Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound. To the full list