Wins early — in Heist 2.9 points better in short rounds than in long ones (51.8% against 48.9%, split at 99 s). A pick for pace — if the game drags on, it works against him.
Only Rustic Arcade. 08/04 to 08/18, 10 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.
Win rate per rank tier on Rustic Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −5.4 — punishes weak opponents: from Diamond to Legendary the win rate drops by 5.4 points (regression 52.5% to 47.1%). Higher up he gets outplayed.
Direct duels in Gem Grab: how Otis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Rustic Arcade. Computed for Legendary.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Legendary.
Bolt
60.1%
2,651 games
Ash
56.7%
2,286 games
Surge
53.1%
8,646 games
Tara
52.4%
5,152 games
Edgar
51.6%
5,027 games
Bo
51.2%
7,222 games
Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | SK|Spyi wee他額 | Legendary | 51 | 51.5% | 74.5% |
| 2 | Łøfx🇸🇦 | Legendary | 32 | 50.3% | 81.3% |
| 3 | amrk_15 | Legendary | 27 | 49.1% | 81.5% |
| 4 | POSSESSED | Legendary | 31 | 48.9% | 77.4% |
| 5 | ゆっこ28 | Legendary | 31 | 48.9% | 77.4% |