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← Overview

Otis

Controller Mythic Ranked · Diamond
50.7%Win rate across all maps
33,185Games
100Trust Score
47. of 105Rank by score

Best map: Center Stage with 53.9% from 2,704 games.

Wins early — in Gem Grab 4.5 points better in short rounds than in long ones (52.1% against 47.6%, split at 102 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

History

08/04 to 08/21, 14 days. 13 earlier days are left out — below 338 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.

Win rate

08/04 — 55.3% from 846 appearances08/05 — 51.8% from 3,118 appearances08/06 — 49.5% from 2,581 appearances08/11 — 53.3% from 880 appearances08/12 — 49.4% from 2,196 appearances08/13 — 47.6% from 3,207 appearances08/14 — 48.2% from 3,528 appearances08/15 — 48.3% from 3,454 appearances08/16 — 50.2% from 3,517 appearances08/17 — 49.8% from 4,000 appearances08/18 — 49.7% from 3,719 appearances08/19 — 51.3% from 1,039 appearances08/20 — 50.0% from 13,374 appearances08/21 — 51.1% from 19,566 appearances
55.3%08/04 51.1%08/21

Pick rate

08/04 — 0.5% from 846 appearances08/05 — 0.6% from 3,118 appearances08/06 — 0.5% from 2,581 appearances08/11 — 0.9% from 880 appearances08/12 — 0.9% from 2,196 appearances08/13 — 0.9% from 3,207 appearances08/14 — 0.9% from 3,528 appearances08/15 — 0.8% from 3,454 appearances08/16 — 0.7% from 3,517 appearances08/17 — 0.8% from 4,000 appearances08/18 — 0.8% from 3,719 appearances08/19 — 0.8% from 1,039 appearances08/20 — 1.2% from 13,374 appearances08/21 — 1.1% from 19,566 appearances
0.5%08/04 1.1%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.5 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 23.6% from 419 gamesSilver — 34.0% from 2,565 gamesGold — 48.6% from 32,922 gamesDiamond — 50.2% from 66,115 gamesMythic — 49.4% from 914,082 gamesLegendary — 48.9% from 352,822 gamesMasters — 50.7% from 4,411 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Center Stage Brawl Ball 53.9%
2704 73
Kaboom Canyon Heist 53.2%
1094 60
Undermine Gem Grab 52.1%
1916 68
Deathcap Trap Gem Grabprev. season 52.3%
1418 64
Layer Cake Bounty 53.1%
848 56
Safe(r) Zone Heist 52.4%
1115 60
Gem Fort Gem Grab 51.4%
1805 67
Sneaky Fields Brawl Ball 51.7%
1363 63
Crystal Arcade Gem Grabprev. season 51.6%
1410 64
Bridge Too Far Heist 51.5%
1361 63
Rustic Arcade Gem Grab 51.4%
1396 64
Belle's Rock Knockout 51.6%
891 57
Out in the Open Knockout 50.8%
1306 63
Triple Dribble Brawl Ball 50.9%
1058 59
Pinball Dreams Brawl Ball 50.0%
1795 67
Hard Rock Mine Gem Grab 50.3%
1391 63
Hot Potato Heist 50.4%
1250 62
Double Swoosh Gem Grab 49.7%
1550 65
Safe Zone Heist 49.6%
1141 60
Dry Season Bounty 49.7%
1001 59
Pit Stop Heist 49.8%
807 55
Shooting Star Bounty 49.9%
740 54
Spiraling Out Brawl Ball 48.9%
1490 64
Flaring Phoenix Knockout 48.6%
1232 62
Open Business Hot Zone 49.4%
607 51
Ring of Fire Hot Zone 48.9%
699 53
Parallel Plays Hot Zoneprev. season 48.0%
987 58
New Horizons Knockout 47.0%
940 58
Dueling Beetles Hot Zone 47.6%
548 50
Hideout Bounty 45.1%
745 54

Against whom

Direct duels in Gem Grab: how Otis does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 34.7% against Nani in Bounty — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 66.4% 743 games Ash 61.7% 452 games Starr Nova 55.8% 1,020 games Bo 55.6% 1,020 games Mortis 54.6% 1,778 games 8-Bit 56.1% 633 games

Who plays him best

Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 :o: Diamond 26 32.0% 53.8%
2 うんこまん Diamond 23 31.2% 52.2%
3 darko*sg Diamond 49 28.9% 36.7%