Wins early — in Gem Grab 4.4 points better in short rounds than in long ones (52.6% against 48.2%, split at 103 s). A pick for pace — if the game drags on, it works against him.
For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.
Only Undermine. 08/04 to 08/24, 20 days. 8 earlier days are left out — below 286 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.
Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −5.5 — punishes weak opponents: from Gold to Masters the win rate drops by 5.5 points (regression 53.5% to 48.0%). Higher up he gets outplayed.
Direct duels in Gem Grab: how Otis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
65.3%
1,866 games
Ash
57.3%
1,344 games
Bo
55.2%
3,192 games
Starr Nova
53.7%
2,982 games
Edgar
53.0%
6,600 games
Rosa
58.4%
377 games
Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | dystopia13 | Legendary | 23 | 43.5% | 100.0% |
| 2 | HIKAKIN | Mythic | 20 | 37.2% | 75.0% |
| 3 | Evg🇷🇺 | Legendary | 38 | 35.9% | 55.3% |
| 4 | oncu | Legendary | 22 | 35.4% | 63.6% |
| 5 | шайба cнюcика | Legendary | 20 | 35.3% | 65.0% |