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EN

Otis

Controller Mythic Ranked · Silver Gem Grab
40.8%Win rate in Gem Grab
1,403Games
64Trust Score
74. of 105Rank in Gem Grab
−4.3Skill bonus

Best map: Flaring Phoenix with 43.3% from 330 games.

Wins early — in Gem Grab 4.4 points better in short rounds than in long ones (52.6% against 48.2%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 30.PopularityBreadthCounter safetyStar rate
Win rate 30.40.8 %
Popularity 62.0.70 %
Breadth 65.23% of maps
Counter safety 71.37.6 %
Star rate 56.25.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 71th means “better than 71% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 6 earlier days are left out — below 64 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/20 — 37.1% from 367 appearances08/21 — 41.3% from 252 appearances08/22 — 43.8% from 176 appearances08/23 — 38.1% from 160 appearances08/24 — 42.0% from 255 appearances08/25 — 44.8% from 192 appearances
37.1%08/20 44.8%08/25

Pick rate

08/20 — 0.8% from 367 appearances08/21 — 0.8% from 252 appearances08/22 — 0.7% from 176 appearances08/23 — 0.7% from 160 appearances08/24 — 0.6% from 255 appearances08/25 — 0.6% from 192 appearances
0.8%08/20 0.6%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −4.3 — punishes weak opponents: from Bronze to Masters the win rate drops by 4.3 points (regression 52.6% to 48.2%). Higher up he gets outplayed.

Bronze — 31.9% from 521 gamesSilver — 40.4% from 1,444 gamesGold — 52.5% from 18,732 gamesDiamond — 51.3% from 30,489 gamesMythic — 49.7% from 305,139 gamesLegendary — 48.7% from 119,313 gamesMasters — 49.6% from 1,640 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Silver). Filtered to Gem Grab: 5 of 28 maps.

MapWin rateGamesTrust
Hard Rock Mine Gem Grab 43.2%
259 38
Gem Fort Gem Grab 42.9%
282 40
Undermine Gem Grab 42.4%
295 40
Rustic Arcade Gem Grab 40.6%
308 41
Double Swoosh Gem Grab 34.4%
259 38

Against whom

Direct duels in Gem Grab: how Otis does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 28.0% against Ash in Hot Zone. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 65.3% 2,100 games Ash 57.9% 1,573 games Bo 54.8% 3,645 games Rosa 59.3% 442 games Edgar 53.1% 7,364 games Starr Nova 53.8% 3,357 games

Who plays him best soon

Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 dystopia13 Legendary 26 43.7% 96.2%
2 HIKAKIN Mythic 20 36.9% 75.0%
3 Sm☆ Masters 28 35.7% 60.7%
4 Evg🇷🇺 Legendary 38 35.7% 55.3%
5 iketarai94 Mythic 21 35.6% 66.7%