My roster

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Otis

Controller Mythic Ranked · Masters Hot Zone
45.3%Win rate in Hot Zone
318Games
41Trust Score
75. of 88Rank in Hot Zone
+11.1Skill bonus

Best map: Bridge Too Far with 55.3% from 701 games.

Wins early — in Gem Grab 2.1 points better in short rounds than in long ones (52.1% against 50.0%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win rate 19.PopularityBreadthCounter safetyStar rate
Win rate 19.45.3 %
Popularity 58.0.47 %
Breadth 23.3% of maps
Counter safety 19.27.5 %
Star rate 43.17.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 58th means “better than 58% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +11.1 — rewards skill: from Bronze to Masters the win rate climbs by 11.1 points (regression 38.9% to 50.0%). The higher the tier, the better he does.

Bronze — 19.5% from 477 gamesSilver — 27.4% from 847 gamesGold — 44.5% from 6,181 gamesDiamond — 47.2% from 8,556 gamesMythic — 46.8% from 78,514 gamesLegendary — 46.6% from 33,605 gamesMasters — 45.3% from 318 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Hot Zone

Where this brawler works (ranked, Masters). Filtered to Hot Zone: 4 of 28 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Ring of Fire Hot Zoneprev. season 46.6%
8090 90
Dueling Beetles Hot Zoneprev. season 46.0%
8741 91
Open Business Hot Zoneprev. season 45.8%
8438 90
Parallel Plays Hot Zone 46.2%
429 46

Against whom

Direct duels in Hot Zone: how Otis does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 27.5% against Ash in Hot Zone. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Tick 55.7% 918 games Bo 51.9% 1,774 games Doug 54.3% 361 games Bibi 51.9% 784 games Bolt 53.9% 362 games Ash 54.8% 283 games

Who plays him best soon

Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 dystopia13 Legendary 29 43.9% 93.1%
2 vCxroo🏴 Legendary 21 41.0% 95.2%
3 HIKAKIN Mythic 20 36.6% 75.0%
4 Sm☆ Masters 35 35.6% 57.1%
5 Evg🇷🇺 Legendary 38 35.5% 55.3%