Best map: Bridge Too Far with 55.5% from 692 games.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Bronze to Legendary the win rate stays practically the same (regression −0.2 points across the whole range). He plays the same at the bottom as at the top.
Knockout▾
Where this brawler works (ranked, Masters). Filtered to Knockout: 4 of 28 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open prev. season |
48.7% | 8312 | 90 | ||
Flaring Phoenix prev. season |
48.3% | 9744 | 93 | ||
Belle's Rock prev. season |
47.6% | 7632 | 89 | ||
New Horizons prev. season |
47.4% | 7059 | 88 |
Direct duels in Knockout: how Otis does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 27.9% against Ash in Hot Zone. On average the worst case sits at 29.0%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Brock
56.8%
6,178 games
Edgar
56.5%
4,285 games
Bolt
58.3%
557 games
Gray
54.6%
1,340 games
Tick
54.2%
1,741 games
Sprout
56.1%
515 games
Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | dystopia13 | Legendary | 29 | 44.3% | 93.1% |
| 2 | HIKAKIN | Mythic | 20 | 36.9% | 75.0% |
| 3 | Evg🇷🇺 | Legendary | 38 | 35.8% | 55.3% |
| 4 | iketarai94 | Mythic | 21 | 35.6% | 66.7% |
| 5 | oncu | Legendary | 26 | 35.6% | 61.5% |