For Heist, this map's mode — duels and star rates are available per mode, not per map.
Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Heist — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
Only Jedna. 08/12 to 08/25, 3 days. 1 earlier day is left out — below 141 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/12 and 08/25.
Direct duels in Heist: how Pam does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Jedna. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Chuck
55.8%
224 games
Nori
51.3%
631 games
Bibi
58.1%
62 games
Mico
50.3%
171 games
Penny
45.8%
142 games
Colt
43.8%
427 games
Players with a profile and at least 20 games on Pam, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | YT:Linglin_b s | Masters | 119 | 48.2% | 63.9% |
| 2 | じぇねちそ百花物語 | Legendary | 63 | 42.1% | 60.3% |
| 3 | Mymelody123 | Diamond | 81 | 35.3% | 43.2% |
| 4 | たけ⭐︎やん | Diamond | 37 | 34.8% | 45.9% |
| 5 | Eatsuki | Legendary | 22 | 34.7% | 50.0% |