My roster

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EN

Pampre-patch

Support Epic Trophies Knockout
49.9%Win rate in Knockout
41,287Games
100Trust Score
81. of 106Rank in Knockout

Best map: Match 1123581321 with 56.2% from 6,602 games.

Profile

Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win ratePopularityBreadthCounter safety 7.Star rate
Win rate 24.49.9 %
Popularity 11.0.22 %
Breadth 16.14% of maps
Counter safety 7.20.6 %
Star rate 19.≈ 14.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 24th means “better than 24% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 09/01, 24 days. 5 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.

Win rate

08/05 — 51.3% from 744 appearances08/06 — 49.2% from 1,483 appearances08/11 — 46.5% from 712 appearances08/12 — 47.8% from 914 appearances08/13 — 47.0% from 1,908 appearances08/14 — 43.1% from 2,216 appearances08/15 — 45.8% from 3,851 appearances08/16 — 46.2% from 4,387 appearances08/17 — 49.7% from 1,699 appearances08/18 — 51.1% from 1,140 appearances08/19 — 46.1% from 1,134 appearances08/20 — 41.5% from 1,263 appearances08/21 — 46.3% from 823 appearances08/22 — 42.1% from 707 appearances08/23 — 49.9% from 844 appearances08/24 — 49.4% from 1,088 appearances08/25 — 51.1% from 1,490 appearances08/26 — 58.3% from 2,695 appearances08/27 — 57.6% from 2,541 appearances08/28 — 56.6% from 2,486 appearances08/29 — 55.1% from 1,989 appearances08/30 — 53.6% from 1,725 appearances08/31 — 53.6% from 1,511 appearances09/01 — 52.9% from 690 appearances
51.3%08/05 52.9%09/01

Pick rate

08/05 — 0.2% from 744 appearances08/06 — 0.2% from 1,483 appearances08/11 — 0.1% from 712 appearances08/12 — 0.2% from 914 appearances08/13 — 0.3% from 1,908 appearances08/14 — 0.3% from 2,216 appearances08/15 — 0.3% from 3,851 appearances08/16 — 0.3% from 4,387 appearances08/17 — 0.2% from 1,699 appearances08/18 — 0.2% from 1,140 appearances08/19 — 0.2% from 1,134 appearances08/20 — 0.3% from 1,263 appearances08/21 — 0.2% from 823 appearances08/22 — 0.2% from 707 appearances08/23 — 0.2% from 844 appearances08/24 — 0.2% from 1,088 appearances08/25 — 0.2% from 1,490 appearances08/26 — 0.2% from 2,695 appearances08/27 — 0.2% from 2,541 appearances08/28 — 0.2% from 2,486 appearances08/29 — 0.2% from 1,989 appearances08/30 — 0.2% from 1,725 appearances08/31 — 0.2% from 1,511 appearances09/01 — 0.2% from 690 appearances
0.2%08/05 0.2%09/01

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 173 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Konnakol Knockout 55.8%
9399 92
Think Ahead Knockout 53.7%
2190 70
Crab Claws Knockout 53.0%
2503 72
Out in the Open Knockout 52.3%
2755 74
Leaping Dogs Knockout 51.1%
2450 72
Opening Move Knockout 51.4%
1765 67
Chivalry Knockout 51.3%
1786 67
Belle's Rock Knockout 49.1%
2990 75
Streets with No Name Knockout 49.2%
1786 67
Goldarm Gulch Knockout 49.2%
1398 64
Please Remain Standing Knockout 47.6%
1060 59
Flowing Springs Knockout 46.8%
1460 64
Double Decker Knockout 46.4%
903 57
Jungle Top Knockout 45.3%
3374 77
Flaring Phoenix Knockout 43.8%
32 7
New Perspective Knockout 42.4%
957 58
Split Difference Knockout 40.4%
2638 73
Healthy Middle Ground Knockout 32.2%
90 23
Close Call Knockout 38.3%
1505 65
Deep End Knockout 28.9%
246 38

Against whom

Direct duels in Knockout: how Pam does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 16.2% against Trunk in Heist — hard countered there, so better picked once the answer is gone.

Counters

Pam counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Mina 64.4% 73 games Mandy 53.6% 196 games Nori 49.6% 619 games Willow 51.4% 185 games Tick 50.8% 191 games Kaze 49.5% 208 games

Who plays him best soon

Players with a profile and at least 20 games on Pam, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 YT:Linglin_b s Masters 122 48.6% 63.9%
2 じぇねちそ百花物語 Legendary 65 43.0% 61.5%
3 テラコマリ Masters 21 36.2% 57.1%
4 Mymelody123 Diamond 81 35.5% 43.2%
5 たけ⭐︎やん Diamond 37 35.0% 45.9%