My roster

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Pam

Support Epic Ranked · All ranks Center Stage Brawl Ball
34.3%Win rate on Center Stage
1,453Games here
0.1%Pick rate
64Trust Score
94. of 105Rank on this map
+15.3Skill bonus

Wins late — in Gem Grab 8.6 points better in long rounds than in short ones (53.8% against 45.2%, split at 103 s). Needs the long round; in a fast game he never arrives.

Profile

For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 9.33.1 %
Popularity 11.0.06 %
Breadth 0.0% of maps
Counter safety 8.25.2 %
Star rate 32.14.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 32th means “better than 32% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Center Stage. 08/12 to 08/31, 18 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/12 and 08/31.

Win rate

08/12 — 50.6% from 89 appearances08/13 — 44.4% from 90 appearances08/14 — 38.8% from 67 appearances08/15 — 31.9% from 69 appearances08/16 — 44.7% from 76 appearances08/17 — 48.4% from 62 appearances08/20 — 24.5% from 200 appearances08/21 — 25.0% from 156 appearances08/22 — 38.3% from 81 appearances08/23 — 32.9% from 70 appearances08/24 — 39.7% from 126 appearances08/25 — 33.1% from 127 appearances08/26 — 36.1% from 144 appearances08/27 — 39.5% from 129 appearances08/28 — 37.9% from 103 appearances08/29 — 45.4% from 97 appearances08/30 — 37.0% from 119 appearances08/31 — 34.0% from 94 appearances
50.6%08/12 34.0%08/31

Pick rate

08/12 — 0.0% from 89 appearances08/13 — 0.0% from 90 appearances08/14 — 0.0% from 67 appearances08/15 — 0.0% from 69 appearances08/16 — 0.0% from 76 appearances08/17 — 0.0% from 62 appearances08/20 — 0.1% from 200 appearances08/21 — 0.1% from 156 appearances08/22 — 0.1% from 81 appearances08/23 — 0.0% from 70 appearances08/24 — 0.1% from 126 appearances08/25 — 0.1% from 127 appearances08/26 — 0.1% from 144 appearances08/27 — 0.1% from 129 appearances08/28 — 0.1% from 103 appearances08/29 — 0.0% from 97 appearances08/30 — 0.1% from 119 appearances08/31 — 0.1% from 94 appearances
0.0%08/12 0.1%08/31

Across the ranks

Win rate per rank tier on Center Stage — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +15.3 — rewards skill: from Silver to Mythic the win rate climbs by 15.3 points (regression 28.0% to 43.3%). The higher the tier, the better he does.

Silver — 24.4% from 336 gamesGold — 36.3% from 705 gamesMythic — 42.0% from 640 games
SilverGoldMythic

Against whom

Direct duels in Brawl Ball: how Pam does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Center Stage. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bibi 54.5% 389 games Trunk 51.4% 323 games Chester 56.8% 88 games Griff 49.0% 500 games Doug 52.7% 91 games Rico 48.7% 339 games

Who plays him best soon

Players with a profile and at least 20 games on Pam, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 YT:Linglin_b s Masters 116 48.0% 63.8%
2 じぇねちそ百花物語 Legendary 63 42.1% 60.3%
3 Mymelody123 Diamond 81 35.3% 43.2%
4 たけ⭐︎やん Diamond 37 34.7% 45.9%
5 Eatsuki Legendary 22 34.6% 50.0%