Best map: Undermine with 40.0% from 45 games.
Wins early — in Heist 8.4 points better in short rounds than in long ones (11.2% against 19.6%, split at 81 s). A pick for pace — if the game drags on, it works against him.
Silverchange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +37.4 — rewards skill: from Bronze to Legendary the win rate climbs by 37.4 points (regression 17.5% to 54.9%). The higher the tier, the better he does.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Undermine ![]() |
40.0% | 45 | 12 | ||
Hard Rock Mine ![]() |
34.1% | 41 | 11 | ||
Layer Cake prev. season |
31.6% | 38 | 10 | ||
Gem Fort ![]() |
32.0% | 50 | 14 | ||
Hideout ![]() |
26.5% | 34 | 8 | ||
Open Business prev. season |
27.9% | 43 | 11 | ||
Rustic Arcade ![]() |
29.2% | 48 | 13 | ||
Out in the Open prev. season |
23.5% | 34 | 8 | ||
Center Stage prev. season |
23.8% | 42 | 11 | ||
Ring of Fire ![]() |
22.0% | 41 | 11 | ||
Flaring Phoenix prev. season |
17.6% | 34 | 8 | ||
Pit Stop ![]() |
17.6% | 34 | 8 | ||
Dry Season prev. season |
20.0% | 40 | 10 | ||
Safe(r) Zone ![]() |
10.7% | 28 | 5 | ||
New Horizons ![]() |
14.7% | 34 | 8 | ||
Double Swoosh ![]() |
20.0% | 45 | 12 | ||
Belle's Rock prev. season |
15.4% | 39 | 10 | ||
Kaboom Canyon prev. season |
9.1% | 33 | 7 | ||
Spiraling Out ![]() |
14.6% | 41 | 11 | ||
Triple Dribble ![]() |
18.4% | 49 | 13 | ||
Hot Potato prev. season |
14.3% | 42 | 11 | ||
Shooting Star ![]() |
14.3% | 42 | 11 | ||
Safe Zone prev. season |
10.8% | 37 | 9 | ||
Pinball Dreams prev. season |
10.5% | 38 | 10 | ||
Parallel Plays ![]() |
11.9% | 42 | 11 | ||
Bridge Too Far ![]() |
14.6% | 48 | 13 | ||
Dueling Beetles ![]() |
16.4% | 55 | 15 | ||
Sneaky Fields prev. season |
7.5% | 40 | 10 |
Direct duels in Hot Zone: how Pam does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 6.1% against Nori in Heist — hard countered there, so better picked once the answer is gone.
Pam counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Trunk
71.3%
94 games
Bo
62.7%
153 games
Mortis
64.6%
82 games
Nori
64.6%
79 games
Tick
61.4%
88 games
Kaze
60.3%
78 games
Players with a profile and at least 20 games on Pam, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Mymelody123 | Diamond | 25 | 30.2% | 44.0% |