Best map: Dueling Beetles with 56.2% from 649 games.
Wins late — in Hot Zone 10.6 points better in long rounds than in short ones (52.1% against 41.6%, split at 96 s). Needs the long round; in a fast game he never arrives.
Legendarychange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
08/04 to 08/18, 15 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +7.5 — rewards skill: from Silver to Legendary the win rate climbs by 7.5 points (regression 43.6% to 51.1%). The higher the tier, the better he does.
Gem Grab▾
Where this brawler works (ranked, Legendary). Filtered to Gem Grab: 7 of 27 maps. Almost every row here is too thin for Legendary alone and adds Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Deathcap Trap prev. season |
51.1% | 2817 | 74 | ||
Undermine prev. season |
50.0% | 2370 | 71 | ||
Double Swoosh prev. season |
49.5% | 2149 | 70 | ||
Rustic Arcade prev. season |
48.8% | 2312 | 71 | ||
Crystal Arcade prev. season |
48.4% | 2019 | 69 | ||
Gem Fort prev. season |
48.1% | 2712 | 73 | ||
Hard Rock Mine prev. season |
48.0% | 2354 | 71 |
Direct duels in Gem Grab: how Pam does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 12.8% against Trunk in Heist — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
67.7%
192 games
Bo
61.9%
270 games
Griff
57.0%
395 games
Mortis
57.2%
348 games
Stu
56.7%
210 games
Crow
55.2%
259 games
Players with a profile and at least 20 games on Pam, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Mymelody123 | Diamond | 71 | 34.4% | 45.1% |