My roster

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EN

Pam

Support Epic Ranked · Gold Hot Zone
42.8%Win rate in Hot Zone
3,114Games
76Trust Score
76. of 105Rank in Hot Zone
+15.4Skill bonus

Best map: Deathcap Trap with 52.0% from 2,549 games.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 30.42.8 %
Popularity 24.0.17 %
Breadth 0.0% of maps
Counter safety 26.28.0 %
Star rate 22.15.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 30th means “better than 30% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Win rate

08/20 — 35.7% from 686 appearances08/21 — 39.4% from 703 appearances08/22 — 47.6% from 361 appearances08/23 — 48.8% from 334 appearances08/24 — 42.4% from 547 appearances08/25 — 50.3% from 455 appearances
35.7%08/20 50.3%08/25

Pick rate

08/20 — 0.2% from 686 appearances08/21 — 0.2% from 703 appearances08/22 — 0.2% from 361 appearances08/23 — 0.2% from 334 appearances08/24 — 0.1% from 547 appearances08/25 — 0.1% from 455 appearances
0.2%08/20 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +15.4 — rewards skill: from Silver to Legendary the win rate climbs by 15.4 points (regression 38.0% to 53.5%). The higher the tier, the better he does.

Silver — 27.7% from 757 gamesGold — 42.8% from 3,195 gamesDiamond — 51.5% from 2,700 gamesMythic — 49.5% from 10,179 gamesLegendary — 50.6% from 2,607 games
SilverGoldDiamondMythicLegendary

On which maps

Hot Zone

Where this brawler works (ranked, Gold). Filtered to Hot Zone: 4 of 30 maps. 1 of 4 rows are too thin for Gold alone and add Diamond — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Ring of Fire Hot Zone 47.9%
913 57
Open Business Hot Zone 44.3%
871 56
Dueling Beetles Hot Zone 44.3%
826 56
Parallel Plays Hot Zone+Diamond 31.7%
622 51

Against whom

Direct duels in Hot Zone: how Pam does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 12.6% against Trunk in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bo 58.0% 600 games Bibi 61.3% 212 games Tick 55.8% 396 games Trunk 55.4% 370 games Penny 56.0% 302 games Mortis 56.2% 242 games

Who plays him best soon

Players with a profile and at least 20 games on Pam, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Mymelody123 Diamond 72 34.1% 44.4%