Best map: Ring of Fire with 56.9% from 1,043 games.
Diamondchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/20 to 08/26, 5 days. 24 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.
Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +37.7 — rewards skill: from Bronze to Legendary the win rate climbs by 37.7 points (regression 17.0% to 54.6%). The higher the tier, the better he does.
Knockout▾
Where this brawler works (ranked, Diamond). Filtered to Knockout: 4 of 31 maps. Almost every row here is too thin for Diamond alone and adds Mythic / Gold. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open prev. season |
49.1% | 1200 | 61 | ||
New Horizons prev. season |
47.3% | 746 | 54 | ||
Flaring Phoenix prev. season |
46.8% | 887 | 57 | ||
Belle's Rock ![]() |
35.5% | 785 | 55 |
Direct duels in Knockout: how Pam does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 15.9% against Trunk in Heist — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Mina
62.9%
70 games
Nori
50.7%
580 games
Mandy
53.8%
173 games
Fang
55.4%
83 games
Tick
50.9%
173 games
Willow
50.9%
165 games
Players with a profile and at least 20 games on Pam, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | YT:Linglin_b s | Masters | 116 | 48.0% | 63.8% |
| 2 | じぇねちそ百花物語 | Legendary | 63 | 42.1% | 60.3% |
| 3 | Mymelody123 | Diamond | 81 | 35.3% | 43.2% |
| 4 | たけ⭐︎やん | Diamond | 37 | 34.7% | 45.9% |
| 5 | Eatsuki | Legendary | 22 | 34.6% | 50.0% |