My roster

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EN

Pam

Support Epic Ranked · Pro
53.3%Win rate across all maps
180Games
33Trust Score
85. of 105Rank by score
+30.3Skill bonus
Prochange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Pro for that. The other axes do.

Win ratePopularity 1.BreadthCounter safetyStar rate
Win rate 55.53.3 %
Popularity 1.0.08 %
Breadth 25.3% of maps
Counter safety 9.15.8 %
Star rate 30.16.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 55th means “better than 55% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +30.3 — rewards skill: from Bronze to Legendary the win rate climbs by 30.3 points (regression 24.8% to 55.1%). The higher the tier, the better he does.

Bronze — 24.6% from 2,905 gamesSilver — 23.6% from 9,030 gamesGold — 40.2% from 22,525 gamesDiamond — 50.0% from 10,753 gamesMythic — 48.7% from 33,581 gamesLegendary — 49.3% from 8,359 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Where this brawler works (ranked, Pro).

Not enough data yet.

Who beats Pam and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Pam, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 YT:Linglin_b s Masters 65 43.8% 64.6%
2 じぇねちそ百花物語 Legendary 60 41.2% 60.0%
3 Mymelody123 Diamond 81 35.0% 43.2%
4 たけ⭐︎やん Gold 33 34.7% 48.5%
5 Eatsuki Legendary 22 34.1% 50.0%