For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Watermelons. 08/13 to 08/28, 4 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/28.
Direct duels in Bounty: how Pearl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Watermelons. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
69.6%
1,876 games
Brock
60.0%
14,921 games
Bo
60.9%
1,230 games
Mortis
58.0%
6,738 games
Edgar
57.0%
6,171 games
Tick
57.4%
3,296 games
Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | rapoint | Masters | 49 | 47.4% | 77.6% |
| 2 | ролсройс фантом | Masters | 48 | 47.1% | 77.1% |
| 3 | IsoKHS | Legendary | 92 | 46.2% | 63.0% |
| 4 | hQc|Vintyne | Legendary | 45 | 45.9% | 75.6% |
| 5 | Nobitaいともも | Masters | 72 | 45.6% | 65.3% |