Only Layer Cake. 08/13 to 08/20, 8 days. 5 earlier days are left out — below 85 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/20.
Direct duels in Bounty: how Pearl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
62.6%
1,062 games
Mandy
68.9%
235 games
Bolt
70.9%
196 games
Mortis
62.7%
466 games
Tick
65.4%
269 games
Edgar
58.7%
627 games
Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🦭 | Diamond | 22 | 35.6% | 72.7% |
| 2 | 初手蟹被句ヶ万出機内さん | Diamond | 22 | 32.9% | 59.1% |
| 3 | 프링글스 | Diamond | 26 | 32.4% | 53.8% |
| 4 | けんじ | Diamond | 21 | 32.3% | 57.1% |
| 5 | Alt F4 | Diamond | 27 | 32.1% | 51.9% |