My roster

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EN

Pearl

Damage Dealer Epic Trophies Playmaker Hot Zone
40.4%Win rate on Playmaker
3,796Games here
0.6%Pick rate
78Trust Score
86. of 106Rank on this map

Profile

For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.

Win rate 32.PopularityBreadthCounter safetyStar rate
Win rate 32.44.5 %
Popularity 38.0.56 %
Breadth 50.30% of maps
Counter safety 70.36.7 %
Star rate 75.21.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 75th means “better than 75% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Playmaker. 08/06 to 08/15, 5 days. 2 earlier days are left out — below 164 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/15.

Win rate

08/06 — 41.1% from 799 appearances08/09 — 44.0% from 193 appearances08/13 — 41.6% from 409 appearances08/14 — 38.9% from 1,818 appearances08/15 — 42.1% from 492 appearances
41.1%08/06 42.1%08/15

Pick rate

08/06 — 0.5% from 799 appearances08/09 — 0.6% from 193 appearances08/13 — 0.4% from 409 appearances08/14 — 0.4% from 1,818 appearances08/15 — 0.5% from 492 appearances
0.5%08/06 0.5%08/15

Against whom

Direct duels in Hot Zone: how Pearl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Playmaker. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Pearl runs in 2 circles — whoever Pearl beats beats someone who in turn beats Pearl. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 58.0% 536 games Doug 57.2% 624 games Trunk 54.6% 1,726 games Bo 53.8% 2,982 games R-T 61.8% 186 games Stu 52.6% 2,038 games

Who plays him best soon

Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 rapoint Masters 49 46.8% 77.6%
2 IsoKHS Legendary 81 46.0% 65.4%
3 Nobitaいともも Masters 67 46.0% 68.7%
4 ролсройс фантом Masters 46 45.7% 76.1%
5 saraa Legendary 90 45.2% 62.2%